SYSTEMS AND METHODS FOR PROMOTING GAME PLAY FREQUENCY
First Claim
1. A method of promoting game play frequency, the method comprising:
- displaying a plurality of positioned game elements, wherein each positioned game element is associated with a game time period;
displaying a game indicia associated with a positioned game element if a player has acquired a game piece during the game time period associated with the positioned game element;
selecting one or more positioned game elements after a game duration; and
awarding one or more prizes if the selected positioned game elements are associated with a game indicia.
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Accused Products
Abstract
The present invention provides methods, systems and apparatus for promoting game play frequency of online games. Embodiments include displaying a plurality of positioned game elements, wherein each positioned game element is associated with a game time period; displaying a game indicia associated with a positioned game element if a player has acquired a game piece during the game time period associated with the positioned game element; selecting one or more positioned game elements after a game duration; and awarding one or more prizes if the selected positioned game elements are associated with a game indicia. Numerous additional aspects are disclosed.
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Citations
21 Claims
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1. A method of promoting game play frequency, the method comprising:
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displaying a plurality of positioned game elements, wherein each positioned game element is associated with a game time period; displaying a game indicia associated with a positioned game element if a player has acquired a game piece during the game time period associated with the positioned game element; selecting one or more positioned game elements after a game duration; and awarding one or more prizes if the selected positioned game elements are associated with a game indicia. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for promoting game play frequency, the system comprising:
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a processor; and a memory storing instructions, the instructions adapted to execute on the processor to; display a plurality of positioned game elements, wherein each positioned game element is associated with a game time period; display a game indicia associated with a positioned game element if a game piece is acquired during the game time period associated with the positioned game element; select one or more positioned game elements after a game duration; and award one or more prizes if the selected positioned game elements are associated with a game indicia. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method for promoting game play frequency, the method comprising:
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displaying a plurality of positioned game elements, wherein each positioned game element is associated with a game time period; providing a free-to-play game wherein a player can acquire a game piece during each game time period; displaying a game indicia associated with a positioned game element if the player has acquired a game piece during the game time period associated with the positioned game element; selecting one or more positioned game elements after a game duration; and awarding one or more prizes if the selected positioned game elements are associated with a game indicia, wherein the prizes are associated with a pay-to-play game. - View Dependent Claims (17, 18, 19, 20, 21)
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Specification