REAL TIME REMOTE DESKTOP
First Claim
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1. A method for remotely accessing a computing device in real time comprising:
- establishing, by a processor of a computing system a protocol between at least two network nodes;
receiving, by the processor, a request by an input device of the computing system;
segmenting, by the processor, the request into a predetermined number of packets;
transmitting, by the processor, the request to the at least two network nodes;
receiving, by the processor, a predetermined number of response packets from the at least two network nodes;
reassembling, by the processor, the predetermined number of packets into a response from at least one of the at least two network nodes; and
displaying, by the processor, the response from at least one of the at least two network nodes.
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Abstract
A method and system for remotely controlling networked devices in approximately real time, by using two or more nodes and a host device. The network achieves real time speeds by segmenting requests and commands to the host device into packet segments then distributing the packet segments through a network of nodes. Each individual node contributes resources to a resource pool which allows for increased data throughput, greater processing speeds, increased memory and storage space.
7 Citations
37 Claims
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1. A method for remotely accessing a computing device in real time comprising:
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establishing, by a processor of a computing system a protocol between at least two network nodes; receiving, by the processor, a request by an input device of the computing system; segmenting, by the processor, the request into a predetermined number of packets; transmitting, by the processor, the request to the at least two network nodes; receiving, by the processor, a predetermined number of response packets from the at least two network nodes; reassembling, by the processor, the predetermined number of packets into a response from at least one of the at least two network nodes; and displaying, by the processor, the response from at least one of the at least two network nodes. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for remotely accessing computing devices comprising:
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establishing, by a processor of a computing system, a protocol between at least two network nodes; receiving, by the processor, at least two packet segments generated by at least one of the at least two network nodes; reassembling, by the processor, the at least two packet segments into a request from at least one of the at least two network nodes; performing, by the processor, the request from at least one of the at least two network nodes; generating, by the processor, a response packet; segmenting, by the processor, the response packet into a predetermined number of packet segments; and transmitting, by the processor, at least one of the predetermined number of packet segments to each of the at least two network nodes. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A system for remotely accessing computing devices in real time comprising:
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at least three node devices communicating via a network; a pool of resources wherein said pool of resources are utilized by at least one of the at least three node devices communicating with each other; and at least one of the at least three node devices is manipulating another of the at least three node device. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. A system for remotely accessing computing devices in real time comprising:
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at least three node devices communicating via a network; and at least one graphical user interface identifying each of the at least three node devices communicating via the network, wherein at least one of the at least three node devices manipulates another node of the at least three node devices through the graphical user interface. - View Dependent Claims (32, 33, 34, 35, 36, 37)
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Specification