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TILE-BASED GRAPHICS

  • US 20140292782A1
  • Filed: 03/18/2014
  • Published: 10/02/2014
  • Est. Priority Date: 04/02/2013
  • Status: Active Grant
First Claim
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1. A method of processing data in a tile-based graphics system having a rendering space sub-divided into a plurality of tiles with which graphics data items are associated, the method comprising:

  • fetching, from a graphics data memory into a cache, graphics data items which are to be used in processing one of the tiles; and

    reading the graphics data items from the cache for use in processing said one of the tiles, wherein the method further comprises;

    determining indicators for the graphics data items, wherein, for each of the graphics data items, the indicator for that graphics data item is indicative of a number of tiles with which that graphics data item is associated;

    determining which of the graphics data items in the cache to evict based on the determined indicators; and

    evicting the determined graphics data items from the cache.

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