GAME CONTROL METHOD AND RECORDING MEDIUM
First Claim
1. A method of controlling a fighting game by a controller of a game terminal including the controller and a touch screen panel, the method comprising:
- receiving a selection of any one from among a plurality of avatars through the touch screen panel, the plurality of avatars corresponding to a plurality of other players;
receiving, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar;
starting a match-up between a character corresponding to a player of the game terminal and the selected avatar;
repeatedly performing a process comprisingselecting any one technique from among the plurality of techniques included in the avatar technique set, andactuating the selected technique on the character.
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Accused Products
Abstract
A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
91 Citations
20 Claims
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1. A method of controlling a fighting game by a controller of a game terminal including the controller and a touch screen panel, the method comprising:
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receiving a selection of any one from among a plurality of avatars through the touch screen panel, the plurality of avatars corresponding to a plurality of other players; receiving, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar; starting a match-up between a character corresponding to a player of the game terminal and the selected avatar; repeatedly performing a process comprising selecting any one technique from among the plurality of techniques included in the avatar technique set, and actuating the selected technique on the character. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 19)
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12. A method of controlling a fighting game by a game management server, the method comprising:
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receiving, from each of a plurality of other players, information on an avatar corresponding to each of a plurality of other players; receiving a selection of any one from among a plurality of avatars corresponding to the plurality of other players from a game terminal; and transmitting, to the game terminal, information to an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, wherein, when a match-up between a character corresponding to a player of the game terminal and the selected avatar is started, an operation in which any one technique selected from among the plurality of techniques included in the avatar technique set and is actuated on the character is repeated. - View Dependent Claims (13, 14, 15, 16, 17, 18, 20)
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Specification