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GENERATING DATA FOR MANAGING ENCOUNTERS IN A VIRTUAL WORLD ENVIRONMENT

  • US 20140344725A1
  • Filed: 06/02/2014
  • Published: 11/20/2014
  • Est. Priority Date: 12/24/2007
  • Status: Active Grant
First Claim
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1. A computer-implemented method of managing avatar encounters in a virtual world, the method being implemented by a computer system that includes one or more physical processors executing one or more computer program instructions which, when executed, perform the method, the method comprising:

  • receiving, at the computer system, from a first user, an input related to an avatar of a second user in the virtual world;

    determining, by the computer system, a first situational context that corresponds to a first situation of an avatar of the first user in the virtual world at a time of the receipt of the input;

    associating, by the computer system, the input with the first situational context in a data structure;

    determining, by the computer system, a second situational context that corresponds to a second situation of the avatar of the first user in the virtual world; and

    determining, by the computer system, a location of the avatar of the second user in the virtual world;

    generating one or more indications related to the location of the avatar of the second user responsive to a determination that the second situational context corresponds to the first situational context.

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