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SYSTEM AND METHOD FOR AUGMENTED REALITY GAMING USING A MOBILE DEVICE

  • US 20140350704A1
  • Filed: 08/13/2014
  • Published: 11/27/2014
  • Est. Priority Date: 11/15/2010
  • Status: Active Grant
First Claim
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1. A method of enabling replay attack prevention for a gaming system in which a player uses a mobile device with an image capturing camera to become eligible for mobile promotions, wherein a replay attack occurs when an unscrupulous person captures multiple images of a promotion-win triggering event and submits the images as multiple entries, thereby attempting to earn multiple promotions for the same event, the method comprising:

  • providing for installing on said mobile device a software application for interacting with a server over a network;

    configuring said server for receiving via said application event image data representing one or more images captured by a user'"'"'s mobile device of a gaming machine promotion-win triggering event the occurrence of which entitles the user to a promotion and comparing the promotion-win triggering event image data to stored image data representing at least one promotional event entitled to a promotion;

    configuring said server for preventing a replay attack by said server (1) comparing at least one or more of values of a credit, denomination, bet and win meters, and progressive meters against possible values of a credit, denomination, bet and win meters, and progressive meters captured within said one or more images for confirming that the one or more images of said event represent a new promotion-win triggering event and (2) comparing a time and geographic location of a promotion-win triggering event against times and geographic locations of previously submitted promotion-win triggering events to confirm that the images represent a new promotion-win triggering event; and

    said server configured to award an entitlement to said promotion upon confirmation of a said new and unique promotion-win triggering events.

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  • 6 Assignments
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