SWITCHING MODE OF OPERATION IN A HEAD MOUNTED DISPLAY
First Claim
1. A method for managing display of images on a head mounted device (HMD), the method comprising:
- tracking a gaze of a user wearing the HMD that is displaying a scene of a virtual world;
detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time;
fading out, in response to the detecting, a region of a display of the HMD while maintaining the scene of the virtual world in an area of the display outside the region; and
fading in a view of a real world in the region as if the HMD were transparent to the user while looking through the region, the fading in including maintaining the scene of the virtual world outside the region.
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Accused Products
Abstract
Methods, systems, and computer programs are presented for managing the display of images on a head mounted device (HMD). One method includes an operation for tracking the gaze of a user wearing the HMD, where the HMD is displaying a scene of a virtual world. In addition, the method includes an operation for detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time. In response to the detecting, the method fades out a region of the display in the HMD, while maintaining the scene of the virtual world in an area of the display outside the region. Additionally, the method includes an operation for fading in a view of the real world in the region as if the HMD were transparent to the user while the user is looking through the region. The fading in of the view of the real world includes maintaining the scene of the virtual world outside the region.
225 Citations
21 Claims
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1. A method for managing display of images on a head mounted device (HMD), the method comprising:
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tracking a gaze of a user wearing the HMD that is displaying a scene of a virtual world; detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time; fading out, in response to the detecting, a region of a display of the HMD while maintaining the scene of the virtual world in an area of the display outside the region; and fading in a view of a real world in the region as if the HMD were transparent to the user while looking through the region, the fading in including maintaining the scene of the virtual world outside the region. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for managing display of images on a head mounted device (HMD), the method comprising:
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detecting an operation to acclimate a user to the HMD; presenting a view of a real world on the display as if the HMD were transparent; adding a virtual element to the view of the real world in augmented reality mode; fading out the real world from the display while maintaining the virtual element on the display; and fading in a virtual world around the virtual element. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A computer program embedded in a non-transitory computer-readable storage medium, when executed by one or more processors, for managing display of images on a head mounted device (HMD), the computer program comprising:
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program instructions for tracking a gaze of a user wearing the HMD that is displaying a scene of a virtual world; program instructions for tracking a gaze of a user wearing the HMD that is displaying a scene of a virtual world; program instructions for detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time; program instructions for fading out, in response to the detecting, a region of a display of the HMD while maintaining the scene of the virtual world in an area of the display outside the region; and program instructions for fading in a view of a real world in the region as if the HMD were transparent to the user while looking through the region, the fading in including maintaining the scene of the virtual world outside the region. - View Dependent Claims (17, 18, 19, 20)
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21. A method for managing display of images on a head mounted device (HMD), the method comprising:
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tracking a gaze of the user as the gaze is projected on a display of the HMD; identifying a trajectory of the gaze as the gaze is tracked; comparing the identified trajectory to a signature for the user, the signature including a signature trajectory for gaze; enabling access to a resource on the HMD when the identified trajectory corresponds to the signature trajectory.
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Specification