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METHOD, APPARATUS, AND COMPUTER PROGRAM PRODUCT FOR DETERMINING PLAY EVENTS AND OUTPUTTING EVENTS BASED ON REAL-TIME DATA FOR PROXIMITY, MOVEMENT OF OBJECTS, AND AUDIO DATA

  • US 20140364978A1
  • Filed: 03/11/2014
  • Published: 12/11/2014
  • Est. Priority Date: 06/06/2013
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving audio data, wherein the audio data is received from at least one of a memory or a sensor;

    determining an event probability based on comparing the audio data to an audio profile; and

    generating an event based on the event probability satisfying a predetermined threshold.

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