USING VORTICES TO PROVIDE TACTILE SENSATIONS CORRESPONDING TO A VISUAL PRESENTATION
First Claim
3-1. The method of claim 1, further comprising:
- determining a time delay between the event in the visual presentation and the time required for the vortex to strike the physical object, wherein the vortex is discharged from the vortex generator to account for the time delay.
1 Assignment
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Accused Products
Abstract
To convey tactile sensations over an open space, a system may use a vortex generator to direct one or more vortices at an object in 3-D space. Once a vortex strikes an object—e.g., a user'"'"'s hand—it applies a force. The vortex generator can control the frequency and intensity of the vortices in order to provide different tactile sensations that correspond to virtual objects or events in a visual presentation. The system may identify and track objects in the real-world environment, and based on information provided by a device displaying the visual presentation, transmit instructions to the vortex generator to discharge vortices that convey a tactile sensation corresponding to the virtual object or event in the visual presentation. By doing so, the vortices augment the real-world environment to immerse the user in the visual presentation.
30 Citations
20 Claims
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3-1. The method of claim 1, further comprising:
determining a time delay between the event in the visual presentation and the time required for the vortex to strike the physical object, wherein the vortex is discharged from the vortex generator to account for the time delay.
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6. A computer program product for augmenting reality based on a visual presentation, the computer program product comprising:
a computer-readable storage medium having computer-readable program code embodied therewith, the computer-readable program code configured to; identify the location of a physical object based on data captured from a sensing device; orient a vortex generator based on the identified location of the physical object; determine a tactile sensation corresponding to at least one of a virtual object in the visual presentation and an event in the visual presentation; and after orienting the vortex generator, discharge at least one vortex from the vortex generator, wherein the vortex is discharged with physical attributes to provide the tactile sensation corresponding to the visual presentation upon striking the physical object. - View Dependent Claims (7, 8, 9, 10, 11)
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12. A system, comprising:
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a sensing device; a vortex generator configured to discharge a vortex, the vortex generator comprising adjusters configured to change an orientation of the vortex generator; and a computing device communicatively coupled to the sensing device and the vortex generator, the computing device configured to; identify the location of a physical object based on data captured from the sensing device; orient the vortex generator based on the identified location of the physical object; determine a tactile sensation corresponding to at least one of a virtual object in the visual presentation and an event in the visual presentation; and after orienting the vortex generator, discharge at least one vortex from the vortex generator, wherein the vortex is discharged with physical attributes to provide the tactile sensation corresponding to the visual presentation upon striking the physical object. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A vortex generator comprising:
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a body enclosing a central cavity; an actuator mounted onto the body, the actuator configured to change the volume of the central cavity in response to a first control signal; a flexible, elongated nozzle attached to the body at a first end, wherein, in response to the actuator changing the volume of the central cavity, air flows through the nozzle and generates a vortex at a second end of the nozzle opposite the first end; and an adjustment element coupled to the nozzle, the adjustment element is configured to, in response to a second control signal, adjust the position of the second end of the nozzle relative to the first end of the nozzle thereby changing the direction the vortex travels. - View Dependent Claims (19, 20)
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Specification