ELECTRONIC GAMING MACHINE AND METHOD
First Claim
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1. An electronic gaming machine comprising:
- a display for displaying a game, wherein said game comprises said game symbols arranged into an array of predetermined symbol positions to define a plurality of reels and where predetermined winning combinations of randomly selected game symbols in said game award prizes to a player, andan electronic game controller for controlling the display of game symbols for said game on said display,wherein said electronic game controller causes said game symbols in a first of said reels to visually move in a linear path on said display and said game symbols in a second of said reels to visually move in a non-linear path on said display.
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Abstract
An electronic gaming machine includes a display for displaying a game and an electronic game controller for controlling the display of game symbols for the game on the display. The game includes game symbols arranged into an array of predetermined symbol positions to define a plurality of reels. The electronic game controller causes the game symbols in a first of the reels to visually move in a linear path on the display and the game symbols in a second of the reels to visually move in a non-linear path on the display.
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Citations
35 Claims
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1. An electronic gaming machine comprising:
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a display for displaying a game, wherein said game comprises said game symbols arranged into an array of predetermined symbol positions to define a plurality of reels and where predetermined winning combinations of randomly selected game symbols in said game award prizes to a player, and an electronic game controller for controlling the display of game symbols for said game on said display, wherein said electronic game controller causes said game symbols in a first of said reels to visually move in a linear path on said display and said game symbols in a second of said reels to visually move in a non-linear path on said display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A gaming method for an electronic gaming machine comprising a display and an electronic game controller, comprising:
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controllably displaying game symbols on said display to play a game wherein predetermined winning combinations of randomly selected game symbols in said game award prizes to a player; arranging said game symbols into an array of predetermined symbol positions to define a plurality of reels, displaying said game symbols in a first of said reels so that said game symbols visually move in a linear path on said display, and displaying said game symbols in a second of said reels so that said game symbols visually move in a non-linear path on said display. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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Specification