FANTASY SPORTS NEURAL ENGINE AND METHOD OF USING SAME
First Claim
1. A system for populating fantasy sports draft picks onto respective teams in an online fantasy sports league, comprising:
- a plurality of physical indicators for players selectable for each of the respective teams, wherein the physical indicators comprise at least one of a sticker, a card, and a computer display;
a scannable component associated with each of the physical indicators, wherein the scannable component comprises at least one of a radio-frequency identification, a bar code, a QR code, and an alphanumeric code;
at least one computing interface that, at the instruction of at least one computer processor associated with the computing interface, populates a player correspondent to a respective one of the physical indicators onto the respective team that selected the correspondent player upon a scan by a device in communication with the computer processor of the scannable component.
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Abstract
An apparatus, system and method for a neural engine for recommending picks in an on-line fantasy sport draft and in on-line fantasy trades. The apparatus, system and method may include at least one computing memory having associated therewith a plurality of rules, wherein at least ones of the plurality of rules include historical performance information for at least two fantasy sports teams in at least two fantasy sports leagues, wherein one of the at least two fantasy sports leagues is associated with the on-line fantasy sports draft, and expert information regarding the picks in the on-line fantasy sports draft. The present invention may additionally include at least one computer processor that applies ones of the plurality of rules drawn from the at least one computing memory to arrive at a recommendation.
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Citations
5 Claims
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1. A system for populating fantasy sports draft picks onto respective teams in an online fantasy sports league, comprising:
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a plurality of physical indicators for players selectable for each of the respective teams, wherein the physical indicators comprise at least one of a sticker, a card, and a computer display; a scannable component associated with each of the physical indicators, wherein the scannable component comprises at least one of a radio-frequency identification, a bar code, a QR code, and an alphanumeric code; at least one computing interface that, at the instruction of at least one computer processor associated with the computing interface, populates a player correspondent to a respective one of the physical indicators onto the respective team that selected the correspondent player upon a scan by a device in communication with the computer processor of the scannable component. - View Dependent Claims (2)
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3. A fantasy draft system, comprising:
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a user interface instantiated by at least one computer processor from at least one computer memory; a computer display communicatively connected to the computer processor for displaying inputs and outputs of the user interface; a first output of the user interface comprising a timer that times a predetermined period between draft picks in the fantasy draft; and an advertising server communicatively associated with a first input to the user interface, wherein said advertising server serves at least one advertisement in conjunction with the displayed timer, and wherein the at least one advertisement is timed in accordance with the predetermined period, and wherein the advertisement is targeted based on at least one of; prior use of the computer processor as indicated by the at least one computer memory; goods and services relevant to the fantasy sport of the fantasy draft; goods and services relevant to fantasy sports play; and good or services endorsed by a real-world player selected or available in the fantasy draft.
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4. A fantasy draft system, comprising:
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a user interface instantiated by at least one computer processor from at least one computer memory; a computer display communicatively connected to the computer processor for displaying inputs and outputs of the user interface; a first input of the user interface for entering at least one pick in the fantasy draft; and a first output of the user interface comprising a ticker that scrolls across at least a portion of the computer display an indication of at least one of; players picked in the fantasy draft; teams with upcoming picks in the fantasy draft; news regarding players taken or available in the fantasy draft; and team ratings for player taken in the fantasy draft. - View Dependent Claims (5)
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Specification