METHOD AND SYSTEM TO IMPLEMENT A QUASI-USER INTERFACE FOR APPLICATIONS ON AN ELECTRONIC DEVICE
First Claim
1. A method to implement quasi-user interface for applications on an electronic device, the method comprising:
- activating a quasi-state for at least one application in response to detecting a user-action performed on said electronic device;
maintaining said quasi-state of said at least one application to be in said quasi-state for a duration determined based on a presence of an object within proximity of said electronic device; and
deactivating said quasi-state of said at least one application when the object is lifted away from said proximity of said electronic device.
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Abstract
A method and system to implement a quasi-user interface to manage application state transitions by activating quasi-states on an electronic device is disclosed. The method allows a user to maintain the activated quasi-states for an application for the duration determined by the presence of an object within the proximity on the electronic device. The quasi-state activated applications can be switched between a quasi-state and a non-quasi-state supported on the electronic device. Further, the method deactivates the quasi-states and the quasi-user interface when the object is lifted away from the proximity of the electronic device.
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Citations
20 Claims
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1. A method to implement quasi-user interface for applications on an electronic device, the method comprising:
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activating a quasi-state for at least one application in response to detecting a user-action performed on said electronic device; maintaining said quasi-state of said at least one application to be in said quasi-state for a duration determined based on a presence of an object within proximity of said electronic device; and deactivating said quasi-state of said at least one application when the object is lifted away from said proximity of said electronic device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. An apparatus configured to implement quasi-user interface for applications on an electronic device, the apparatus comprising:
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an integrated circuit further comprising at least one processor; at least one memory comprising computer program code; wherein the at least on processor is configured to execute the program code to cause the apparatus to; activate a quasi-state for at least one application in response to detecting a user-action performed on said electronic device; maintain said quasi-state of said at least one application to be in said quasi-state for a duration determined based on a presence of an object within proximity of said electronic device; and deactivate said quasi-state of said at least one application when the object is lifted away from said proximity of said electronic device. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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20. A non-transitory computer readable medium comprising program code that, when executed by at least one processor, causes an electronic device to:
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activate a quasi-state for at least one application in response to detecting a user-action performed on said electronic device; maintain said quasi-state of said at least one application to be in said quasi-state for a duration determined based on a presence of an object within proximity of said electronic device; and deactivate said quasi-state of said at least one application when the object is lifted away from said proximity of said electronic device.
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Specification