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METHOD AND APPARATUS FOR REPRESENTING A PHYSICAL SCENE

  • US 20150062120A1
  • Filed: 08/28/2014
  • Published: 03/05/2015
  • Est. Priority Date: 08/30/2013
  • Status: Active Grant
First Claim
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1. A method for constructing a digital representation of a physical scene comprising:

  • obtaining information about the physical scene containing at least a planar surface and one or more physical objects located on the planar surface;

    identifying the planar surface within the physical scene;

    determining an AR plane corresponding to the planar surface wherein the AR plane comprises at least a portion of the planar surface and encircles at least one hole associated with a first object of the one or more physical objects located on the planar surface;

    determining one or more properties associated with the first object based at least in part on information about the AR plane;

    generating a three-dimensional (3D) model of the first object using the properties associated with the first object and information associated with the AR plane; and

    generating an digital representation of an AR environment comprising the AR plane and the 3D model of the first object.

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