SYSTEM AND METHOD FOR LEARNING, COMPOSING, AND PLAYING MUSIC WITH PHYSICAL OBJECTS
First Claim
1. A system for learning, composing and playing music, comprising:
- a plurality of objects configured to be placed next to or on top of each other to form a structural pattern, each object comprises an identifier and assigned a music-related indicator;
an interactive surface configured to recognize the identifier and location information of an object placed on or near the interactive surface;
a processor operatively linked to the interactive surface; and
a memory operatively linked to the processor and configured to store a database of correlation relationship between identifier and music-related indicator,wherein upon the plurality of objects being placed on or near the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern.
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Abstract
The present invention discloses a system and method for learning, composing, accessing and playing music. The system includes a plurality of physical objects each includes an identifier and assigned a music-related indicator. The system further includes an interactive surface configured to recognize the identifier and location information relative to the interactive surface of a physical object placed on top of the interactive surface. Upon a plurality of objects being placed on the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern.
33 Citations
28 Claims
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1. A system for learning, composing and playing music, comprising:
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a plurality of objects configured to be placed next to or on top of each other to form a structural pattern, each object comprises an identifier and assigned a music-related indicator; an interactive surface configured to recognize the identifier and location information of an object placed on or near the interactive surface; a processor operatively linked to the interactive surface; and a memory operatively linked to the processor and configured to store a database of correlation relationship between identifier and music-related indicator, wherein upon the plurality of objects being placed on or near the interactive surface to form a structural pattern, the processor is configured to derive a music piece from the structural pattern. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for learning, composing and playing music, the method comprising:
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placing a plurality of objects next to or on top of each other on an interactive surface to form a structural pattern, each object comprises an identifier and is assigned a music-related indicator; recognizing the identifier and location information of an object; deriving the music-related indicator from the identifier of the object; and deriving a music piece from the structural pattern. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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Specification