SYSTEM AND METHOD FOR PROVIDING WIRELESS GAMING AS A SERVICE APPLICATION
First Claim
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1. A method comprising:
- determining, by a computing device of a cellular telephonic communication network, that each of a plurality of cellular telephones is approved to use the cellular telephonic communication network;
determining, by the computing device, that a first subset of the plurality of cellular telephones is not approved for gaming services using the cellular telephonic communication network based on a first bundle of services to which the first subset of the plurality of cellular telephones is subscribed;
determining, by the computing device, that a second subset of the plurality of cellular telephones is approved for a first level of gaming services using the cellular telephonic communication network based on a second bundle of services to which the second subset of the plurality of cellular telephones is subscribed;
determining, by the computing device, that a third subset of the plurality of cellular telephones is approved for a second level of gaming services using the cellular telephonic communication network based on a third bundle of services to which the third subset of the plurality of cellular telephones are subscribed, in which the second level of gaming services includes an ability to place a wager;
allowing a respective level of gaming services using the cellular telephonic communication network for each of the plurality of cellular telephones based on the determined level of gaming services for which the respective cellular telephone is approved; and
billing each respective subscriber of the second and third subset of the plurality of cellular telephones for usage of the cellular telephonic communication network and usage of the gaming services based on respective billing rates associated with the respective bundles of services.
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Abstract
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.
40 Citations
21 Claims
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1. A method comprising:
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determining, by a computing device of a cellular telephonic communication network, that each of a plurality of cellular telephones is approved to use the cellular telephonic communication network; determining, by the computing device, that a first subset of the plurality of cellular telephones is not approved for gaming services using the cellular telephonic communication network based on a first bundle of services to which the first subset of the plurality of cellular telephones is subscribed; determining, by the computing device, that a second subset of the plurality of cellular telephones is approved for a first level of gaming services using the cellular telephonic communication network based on a second bundle of services to which the second subset of the plurality of cellular telephones is subscribed; determining, by the computing device, that a third subset of the plurality of cellular telephones is approved for a second level of gaming services using the cellular telephonic communication network based on a third bundle of services to which the third subset of the plurality of cellular telephones are subscribed, in which the second level of gaming services includes an ability to place a wager; allowing a respective level of gaming services using the cellular telephonic communication network for each of the plurality of cellular telephones based on the determined level of gaming services for which the respective cellular telephone is approved; and billing each respective subscriber of the second and third subset of the plurality of cellular telephones for usage of the cellular telephonic communication network and usage of the gaming services based on respective billing rates associated with the respective bundles of services. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21-29. -29. (canceled)
Specification