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END USER PROGRAMMING FOR A MOBILE DEVICE

  • US 20150082273A1
  • Filed: 09/13/2013
  • Published: 03/19/2015
  • Est. Priority Date: 09/13/2013
  • Status: Active Grant
First Claim
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1. A method for creating and editing applications on a mobile device, the method comprising:

  • searching a mobile device for a plurality of currently installed applications on the mobile device;

    exposing a workspace on the mobile device using a graphical programming language;

    receiving a plurality of selections in the workspace, wherein the plurality of received selections includes one or more of;

    a first activity from a first application, a symbol representing a programming function, and a second activity from a second application;

    receiving a configuration of the plurality of received selections in the workspace;

    determining, based on the configuration, the application is complete; and

    prompting to save the completed application.

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