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SYSTEM FOR MIXING OR COMPOSITING IN REAL-TIME, COMPUTER GENERATED 3D OBJECTS AND A VIDEO FEED FROM A FILM CAMERA

  • US 20150084951A1
  • Filed: 05/09/2013
  • Published: 03/26/2015
  • Est. Priority Date: 05/09/2012
  • Status: Active Grant
First Claim
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1. A markerless system for mixing or compositing in real-time, computer generated 3D objects and a video feed from a film camera, such as a video camera, to generate real-time augmented reality video for TV broadcast, cinema or video games, in which:

  • (a) the body of the film camera can be moved in 3D and sensors, including non-optical sensors such as an accelerometer, and/or gyroscope and/or magnetometer in or attached directly or indirectly to the film camera provide real-time positioning data defining the 3D position and 3D orientation of the film camera, or enabling the 3D position and 3D orientation of the film camera to be calculated;

    (b) one or more witness cameras are fixed directly or indirectly to the film camera;

    (c) that real-time positioning data is then automatically used by the system to create, recall, render or modify computer generated 3D objects;

    (d) the resulting computer generated 3D objects are then mixed in or composited with the video feed from the film camera to provide augmented reality video for TV broadcast, cinema or video games;

    and in which(e) the 3D position and orientation of the film camera is determined with reference to a 3D map of the real-world generated, at least in part, by using the real-time 3D positioning data from the non-optical sensors plus an optical flow in which witness camera(s) survey a scene and software running on a processor detects natural markers in the scene (‘

    feature points’

    ) that have not been manually or artificially added to that scene.

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