INTERACTIVE PLAY CENTER
First Claim
1. An interactive play center comprising:
- a receptacle configured to receive an element;
a blaster component configured to emit an object based upon receipt of the element by the receptacle;
a target configured to be engaged by the object emitted from the blaster component;
a fountain component in communication with the receptacle, the fountain component configured to receive the element and eject the element; and
a processor configured to modify a score based upon the beam engaging with the target.
1 Assignment
0 Petitions
Accused Products
Abstract
An entertainment venue, amusement attraction, or interactive play center configured to provide a variety of activities for users. The attraction may include blaster cannons, sorting stations, fountain components, registration stations, video monitors, targets, and other interactive elements. Several of these components may receive and/or propel elements (such as foam balls, water, light or lasers, etc.) and accumulate points for users based upon this activity. A registration and tracking system can keep track of specific users and their activities for the purpose of generating or compiling statistics or generating a score for the users. A mobile application associated with the interactive play center may be used during play to indicate additional information or features about the amusement attraction or to allow for continued entertainment by users even after they have left the entertainment venue or interactive play center. This may be conveyed via augmented reality or other visual/audible notification.
22 Citations
20 Claims
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1. An interactive play center comprising:
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a receptacle configured to receive an element; a blaster component configured to emit an object based upon receipt of the element by the receptacle; a target configured to be engaged by the object emitted from the blaster component; a fountain component in communication with the receptacle, the fountain component configured to receive the element and eject the element; and a processor configured to modify a score based upon the beam engaging with the target. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive play center comprising:
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first receptacle configured to receive an element, the first receptacle associated with a first characteristic; a second receptacle configured to receive the element, the second receptacle associated with a second characteristic; a blaster component configured to emit an object based upon receipt of the element by the first receptacle or the second receptacle; a target configured to be engaged by the object emitted from the blaster component; and a processor configured to modify a score if the object engages the target. - View Dependent Claims (10, 11, 12, 13, 14)
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15. An interactive play center comprising:
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a receptacle configured to receive an element; a first interactive component disposed at a first location; a second interactive component disposed at a second location; a fountain component configured to receive the element after receipt of the element by the receptacle, the fountain component configured to eject the element via pressurized air; and a processor configured to increase a score by a first value based upon interaction with the first interactive component and increase the score by a second value based upon interaction with the second interactive component. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification