SYSTEM AND METHOD FOR TOURNAMENT GAMING USING SOCIAL NETWORK BASED TEAM FORMATION
First Claim
1. A system for enabling players to use remote terminals or mobile devices via a network to enroll in a casino tournament comprising:
- a communication network providing a non-gaming social network for players;
an enrollment server in communication with said network, said enrollment server adapted to enable players through at least said social network to form tournament teams via said remote home terminals or mobile devices;
a plurality of gaming terminals each having a video game display and providing wager-based gaming, each gaming terminal including at least a base game to randomly or pseudo-randomly produce winning and losing results and to issue credit award having a monetary value to players thereof for a winning outcome and a skill-based tournament game configured to issue awards in non-monetary value points;
a tournament server in communication with gaming terminals to administer said tournament to allocate said tournament game points awarded during play of said gaming terminals to the teams for the players hereof; and
said tournament server controlling at least said gaming terminal displays to display team points and the winning team.
6 Assignments
0 Petitions
Accused Products
Abstract
A method is disclosed of enabling a player to use remote home terminals or mobile devices via a network to enroll in a casino tournament gaming system, in addition to winning prizes offered as an outcome of a primary game on underlying gaming machines located in a casino. The method includes enabling enrollment in the casino tournament gaming system to form tournament teams via remote home terminals or mobile devices, wherein the system uses existing social networks to leverage pre-existing relationships between players that are members of the social network to form tournament teams; enabling play of a game of chance on the underlying gaming machines that award game credits that are redeemable for a payout and are controlled by overall payout percentages relating to the game of chance; and facilitating entry into one or more skill-based tournament games in the player'"'"'s tournament team against other tournament teams.
18 Citations
9 Claims
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1. A system for enabling players to use remote terminals or mobile devices via a network to enroll in a casino tournament comprising:
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a communication network providing a non-gaming social network for players; an enrollment server in communication with said network, said enrollment server adapted to enable players through at least said social network to form tournament teams via said remote home terminals or mobile devices; a plurality of gaming terminals each having a video game display and providing wager-based gaming, each gaming terminal including at least a base game to randomly or pseudo-randomly produce winning and losing results and to issue credit award having a monetary value to players thereof for a winning outcome and a skill-based tournament game configured to issue awards in non-monetary value points; a tournament server in communication with gaming terminals to administer said tournament to allocate said tournament game points awarded during play of said gaming terminals to the teams for the players hereof; and said tournament server controlling at least said gaming terminal displays to display team points and the winning team. - View Dependent Claims (2, 3, 4)
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5. A system for enabling players to use remote terminals or mobile devices via a network to enroll in a casino tournament comprising:
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a communication network providing a non-gaming social network for players; an enrollment server in communication with said network, said enrollment server adapted to enable players through at least said social network to form tournament teams via said remote home terminals or mobile devices; a plurality of gaming terminals each having a video game display and providing wager-based gaming, each gaming terminal including at least a base game to randomly or pseudo-randomly produce winning and losing results and to issue credit award having a monetary value to players thereof for a winning outcome and a bonus game awarded during the play of the base game, said bonus game configured to provide awards of credits and non-monetary points, at least said points awarded based upon an element of skill; a tournament server in communication with gaming terminals to administer said tournament to allocate said tournament game points awarded during play of said gaming terminals to the teams for the players hereof; and said tournament server controlling at least said gaming terminal displays to display team points.
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6. A gaming terminal for integration with a system including a non-gaming social network for players to assemble tournament teams via remote home terminals or mobile devices, said terminal comprising;
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apparatus for the gaming terminal to communicate with a tournament server configured to store for each team an account including data for each player thereof; said gaming terminal having a video game display and configured for providing wager-based gaming including at least a base game to randomly or pseudo-randomly produce winning and losing results and to issue credit awards having a monetary value to a player thereof for a winning outcome and a bonus game, said bonus game configured to provide awards of credits and non-monetary points, at least said points awarded based upon an element of skill; said apparatus reporting points awarded to the tournament server for allocation of said points to the player and the player'"'"'s team during a tournament.
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7. An improved method enabling players to use remote terminals or mobile devices via a network engage in a tournament comprising:
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providing an enrollment server in communication with a social network for enabling players to form tournament teams via said remote home terminals or mobile devices; configuring a plurality of gaming terminals having a video game display for providing (a) wager-based gaming including at least a base game for randomly or pseudo-randomly producing winning and losing results and for issuing credit awards having a monetary value to players thereof for a winning outcome and (b) a skill-based tournament game for issuing awards in non-monetary value points; enabling a tournament server in communication with gaming terminals for administering said tournament and allocating said tournament game points awarded during play of said gaming terminals to the teams for the players hereof; and said tournament server controlling at least said gaming terminal displays for displaying team points. - View Dependent Claims (8, 9)
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Specification