GAMING APPROACH FOR ENERGY EFFICIENT BUILDING CONTROL
First Claim
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1. An apparatus for modification of behavior when using a building automation system (BAS), comprising:
- a change record for the BAS and a user identifier from a plurality of possible user identifiers associated with one or more users reported from a building automation input device that is part of the BAS;
a memory that stores the change record for the BAS and the user identifier when received; and
a controller coupled to the memory that executes a plurality of rules that identify a behavior and generates an indication of which of the user identifiers from the plurality of user identifiers meets the behavior.
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Abstract
An approach for changing behavior of users of a building automation system by employing gaming function logic and providing feedback to the building automation system users.
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Citations
21 Claims
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1. An apparatus for modification of behavior when using a building automation system (BAS), comprising:
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a change record for the BAS and a user identifier from a plurality of possible user identifiers associated with one or more users reported from a building automation input device that is part of the BAS; a memory that stores the change record for the BAS and the user identifier when received; and a controller coupled to the memory that executes a plurality of rules that identify a behavior and generates an indication of which of the user identifiers from the plurality of user identifiers meets the behavior. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for modification of behavior when using a building automation system, comprising:
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a building automation input device that is part of the building automation system in communication with a server that reports a change record and a user identifier from a plurality of possible user identifiers associated with one or more users; a memory that stores the change record and the user identifier when received by the server; and a controller coupled to the memory that executes a plurality of rules that identify a behavior and generates an indication of which of the user identifiers from the plurality of user identifiers meets the behavior, where the rules are set using a graphical user interface. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A method for modification of behavior of users'"'"' of a building automation system, the method includes the steps of:
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receiving a change request report from the building automation system and a user identifier from a plurality of possible user identifiers associated with one or more users; storing in a memory the change report from the building automation system and the user identifier when received; executing a plurality of rules by a controller coupled to the memory that identify a behavior; and generating an indication of which of the user identifiers from the plurality of user identifiers meets the behavior. - View Dependent Claims (18, 19, 20, 21)
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Specification