METHOD FOR THE UTILIZATION OF ENVIRONMENT MEDIA IN A COMPUTING SYSTEM
First Claim
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1. A method of programming an object, said method comprising:
- recording at least one visualization;
performing at least one comparative analysis using said at least one visualization;
determining at least one visualization action for said at least one visualization; and
programming at least one object with said at least one visualization action.
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Abstract
Methods for utilizing environment media in a computing system use environment media objects to create, modify and/or share any content. The environment media objects that have a relationship to at least one other object can communicate with each other to perform at least one purpose or task.
37 Citations
10 Claims
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1. A method of programming an object, said method comprising:
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recording at least one visualization; performing at least one comparative analysis using said at least one visualization; determining at least one visualization action for said at least one visualization; and programming at least one object with said at least one visualization action. - View Dependent Claims (2, 3, 4, 5)
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6. A method of programming an object, said method comprising:
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operating software in a computing system; recording at least one operation as a visualization; performing at least one of the following; a) analyzing said visualization to determine at least one functionality associated with said visualization; and b) analyzing the image data of said visualization to determine at least one image characteristic of said visualization; and utilizing at least one of the following to program an object; a) at least one functionality associated with said visualization and b) at least one image characteristic of said visualization. - View Dependent Claims (7, 8, 9)
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10. A method of modifying content, said method comprising:
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presenting at least one content to a computing system; recognizing an input that triggers the activation of an object-based software; presenting said object-based software in a browser application; syncing said object-based software to said content; designating an area of said content; and recreating the characteristics of said area of said content as objects in said browser application.
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Specification