RECOMMENDATION ENGINE FOR ELECTRONIC GAME SHOPPING CHANNEL
First Claim
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1. In a network of distributed personal video game systems connected to a server via a network, a method for recommending video game related information to a player comprising:
- establishing a connection between the player'"'"'s personal video game playing device and a server over a network;
monitoring the player'"'"'s game playing usage;
weighting said player'"'"'s game playing usage by age; and
recommending at least one further video game for the player to download over the network based at least in part on said player'"'"'s playing usage weighted by age.
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Abstract
A recommendation service is provided for recommending computer video game titles to players. The recommendation service offers suggestions for game titles to purchase or rent based on playing usage related parameters for each particular player. A profile is created based on several factors that represents the player'"'"'s affinity to each factor. Communication and use of player usage data may be strictly conditioned on a player'"'"'s knowledge and consent.
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Citations
12 Claims
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1. In a network of distributed personal video game systems connected to a server via a network, a method for recommending video game related information to a player comprising:
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establishing a connection between the player'"'"'s personal video game playing device and a server over a network; monitoring the player'"'"'s game playing usage; weighting said player'"'"'s game playing usage by age; and recommending at least one further video game for the player to download over the network based at least in part on said player'"'"'s playing usage weighted by age. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A network of distributed personal video game systems comprising:
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a server; a network coupled to said server; a plurality of personal video game playing devices communicating with the server over the network, each personal video game playing device monitoring player game playing usage and reporting said usage to the server after knowledge and consent by the associated user; said server executing instructions that control said server to weight reported game playing usage by age and recommend at least one further video game based at least in part on said player game playing usage weighted by age. - View Dependent Claims (10, 11)
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12. In a network of distributed personal video game systems connected to a server via a network, a method for recommending video game related information to a player comprising:
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monitoring the player'"'"'s game playing usage in a secure device within a personal video game system having a game storage; determining the amount of game storage remaining to accept a downloaded game; establishing a connection between the player'"'"'s personal video game playing device and a server over a network; reporting said monitored game playing usage and said determined amount of game storage remaining to accept a downloaded game; and recommending at least one further video game to the player based on said player'"'"'s reported playing usage and said reported determined amount of game storage remaining to accept a downloaded game.
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Specification