METHODS AND SYSTEMS FOR CONDUCTING ON-LINE TOURNAMENTS
First Claim
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1. A non-transitory computer-readable medium having stored thereon computer-readable instructions, which instructions when executed by a processor, cause said processor to conduct an on-line tournament over a time period specified by a tournament organizer, the on-line tournament including steps comprising:
- registering a plurality of players for the on-line tournament during a first period of time that registration for the on-line tournament is permitted, wherein the on-line tournament is characterized by a predetermined starting time and a predetermined end time;
at the predetermined start time commencing the tournament by permitting registered players to play, free of charge, playing of the tournament being characterized by each player playing for a specified length of time at a date and time of the player'"'"'s own choosing after the predetermined starting time and before the predetermined end time; and
at the predetermined end time, ending the tournament and determining a winner of the tournament.
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Accused Products
Abstract
Players are allowed to play in on-line tournaments at dates and times of their own choosing, within established tournament boundaries, for a predetermined length of time. More generally, players each compete for a fixed period of time, tplay, within tournament date/time boundaries, tstart and tend. The tournament winner is that player who attains a best score during the tournament. Participation is free of charge.
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Citations
4 Claims
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1. A non-transitory computer-readable medium having stored thereon computer-readable instructions, which instructions when executed by a processor, cause said processor to conduct an on-line tournament over a time period specified by a tournament organizer, the on-line tournament including steps comprising:
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registering a plurality of players for the on-line tournament during a first period of time that registration for the on-line tournament is permitted, wherein the on-line tournament is characterized by a predetermined starting time and a predetermined end time; at the predetermined start time commencing the tournament by permitting registered players to play, free of charge, playing of the tournament being characterized by each player playing for a specified length of time at a date and time of the player'"'"'s own choosing after the predetermined starting time and before the predetermined end time; and at the predetermined end time, ending the tournament and determining a winner of the tournament. - View Dependent Claims (2, 3)
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4. A non-transitory computer-readable medium having stored thereon computer-readable instructions, which instructions when executed by a processor, cause said processor to conduct an on-line tournament over a time period specified by a tournament organizer, the on-line tournament including steps comprising:
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responsive to an attempt by a player to register for the tournament, determining whether the player is a member that has an account with a tournament service offered by the tournament organizer; if the player is not a member of the tournament service, diverting the player to a registration process that provides the player with an opportunity to become a member of the tournament service; upon determining that the player is a member of the tournament service, determining whether there is an existing tournament in progress if no existing tournament is in progress, diverting the player to a schedule that provides information regarding upcoming tournament dates and times. upon determining that an existing tournament is in progress, providing the player an opportunity to begin game play and permitting the player to play, free of charge, a game in the tournament for a specified period of time; upon completion of the player'"'"'s game play, recording the player'"'"'s score; and upon completion of the tournament, determining and notifying a winner of the tournament.
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Specification