Method, System, and Program Product for a Recreational Game
First Claim
1. A non-transitory program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to initiate an application comprising a recreational game, the application performing a method comprising:
- displaying at least a portion of a recreational object comprising;
a central portion comprising a center; and
a plurality of arm members in which said arm members are joined to said central portion and balanced about said center, said arm members each comprising a channel for enabling air passage through said arm members and into said central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air; and
receiving input from an application user, said input operable to manipulate said recreational object to achieve a goal of the recreational game.
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Accused Products
Abstract
As one implementation example, an application comprising a recreational game performs a method comprising displaying at least a portion of a recreational object. The recreational object comprises a central portion comprising a center and a plurality of arm members in which the arm members are joined to the central portion and balanced about the center, the arm members each comprising a channel for enabling air passage through the arm members and into the central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air. The method further comprises receiving input from an application user, the input operable to manipulate the recreational object to achieve a goal of the recreational game.
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Citations
20 Claims
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1. A non-transitory program storage device readable by a machine tangibly embodying a program of instructions executable by the machine to initiate an application comprising a recreational game, the application performing a method comprising:
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displaying at least a portion of a recreational object comprising; a central portion comprising a center; and a plurality of arm members in which said arm members are joined to said central portion and balanced about said center, said arm members each comprising a channel for enabling air passage through said arm members and into said central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air; and receiving input from an application user, said input operable to manipulate said recreational object to achieve a goal of the recreational game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A system for a recreational game, the system comprising:
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means for displaying at least a portion of a recreational object, said recreational object comprising; a central portion comprising a center; and a plurality of arm members in which said arm members are joined to said central portion and balanced about said center, said arm members each comprising a channel for enabling air passage through said arm members and into said central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air; and means for receiving input from a user, said input operable to manipulate said recreational object to achieve a goal of the recreational game.
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20. A computer program product comprising:
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code for displaying at least a portion of a recreational object, said recreational object comprising; a central portion comprising a center; and a plurality of arm members in which said arm members are joined to said central portion and balanced about said center, said arm members each comprising a channel for enabling air passage through said arm members and into said central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air; code for receiving input from a user, said input operable to manipulate said recreational object to achieve a goal of the recreational game; and a computer-readable medium storing said computer code.
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Specification