SYSTEMS AND METHODS FOR CREATING, SEARCHING, ORGANIZING, SELECTING AND DISTRIBUTING VIDEO CONTENT BASED ON MOOD
First Claim
1. A method for creating and presenting an item of content, comprising:
- selecting one or more moods among a plurality of moods that will be perceived by a user upon being exposed to the item of content;
creating the item of content based on the selected one or more moods;
storing the item of content within a non-transitory memory of a computer system;
receiving a request from the user through a user interface of the computer system for an item of content; and
presenting through the user interface the item of content to the user based on the selected one or more moods.
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Accused Products
Abstract
Systems and methods for content creation, selection, organization and distribution are described. Video content of varying lengths is created based on one or more moods conveyed by the video content to viewers. The content can be searched based on those moods using ranges or sensory moods. Range searches are performed by looking for content having corresponding ranges and ranked based on the level of correspondence. Negative limitations may be used to exclude certain content that might otherwise be ranked based on the level of correspondence. Video content may include a single video related to a single topic, a series of videos related to the same topic, and compilations of videos covering a range of topics and having specified moods in common. Advertisements may be integrated into the video content or associated with the content in other ways. Different types of video content may be presented to users through a variety of different interfaces that are appropriate for the content. Distribution of content may be structured based on the moods associated with the content and used to influence viewers'"'"' moods for commercial or other purposes.
20 Citations
18 Claims
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1. A method for creating and presenting an item of content, comprising:
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selecting one or more moods among a plurality of moods that will be perceived by a user upon being exposed to the item of content; creating the item of content based on the selected one or more moods; storing the item of content within a non-transitory memory of a computer system; receiving a request from the user through a user interface of the computer system for an item of content; and presenting through the user interface the item of content to the user based on the selected one or more moods. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A non-transitory computer readable storage medium comprising instructions for creating and presenting one or more items of content to users, the medium comprising instructions that, when executed on a computer system, cause the computer system to at least:
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enable a first user to select through a user interface of the computer system one or more moods among a plurality of moods that will be perceived by a second user upon being exposed to the one or more items of content; enable the first user to store through the computer system one or more items of content that have been created based on the selected one or more moods; present through a user interface of the computer system to the second user one or more mood identifiers for selection by the second user, each mood identifier among the one or more mood identifiers representing an intensity of a mood among the selected one or more moods; search with the computer system the one or more items of content by the second user for the one or more mood identifiers selected by the second user; and present to the second user through the user interface one or more items of content based on a level of correspondence between the one or more mood identifiers selected by the second user and the one or more moods selected by the first user. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification