INTERACTIVE VIDEO GAME SYSTEM COMPRISING TOYS WITH REWRITABLE MEMORIES
First Claim
Patent Images
1. A method useful in providing video game play using a game device, comprising:
- loading information of a game character from a first toy into the game device through a peripheral;
providing gameplay in which the game character, controlled by a user using user inputs, encounters another game character;
determining the occurrence of a predefined game event involving the game character and the other character;
simulating transfer of the game character from the virtual world to the physical world in a sensory perceivable manner; and
storing information of the other game character in memory of a second toy.
4 Assignments
0 Petitions
Accused Products
Abstract
The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session.
-
Citations
28 Claims
-
1. A method useful in providing video game play using a game device, comprising:
-
loading information of a game character from a first toy into the game device through a peripheral; providing gameplay in which the game character, controlled by a user using user inputs, encounters another game character; determining the occurrence of a predefined game event involving the game character and the other character; simulating transfer of the game character from the virtual world to the physical world in a sensory perceivable manner; and storing information of the other game character in memory of a second toy. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
-
-
16. A system useful in providing videogame play, comprising:
-
a game device including at least one processor; a toy including rewritable memory; a peripheral device in communication with the game device, the peripheral device including circuitry for wirelessly commanding reads and writes to the rewritable memory of the toy; the at least one processor configured by program instructions to; provide gameplay in which a game character under control of user inputs to the game device encounters another game character; detect a game play event indicating capture of the other game character; command writing of information relating to the other game character to the memory of the toy; and command presentation of a sensory perceptible simulated transfer of the other game character to the toy. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23)
-
-
24. A peripheral device for use with a game device in providing videogame play, the peripheral device comprising:
-
a housing having a region for placement of some toys and a cavity for receiving a portion of other toys; a first antenna for use in wirelessly communicating with toys on the flat top surface area; a second antenna for use in wirelessly communicating with toys having a portion received by the cavity; a speaker; and at least one light source. - View Dependent Claims (25, 26, 27, 28)
-
Specification