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TECHNIQUE FOR PRE-COMPUTING AMBIENT OBSCURANCE

  • US 20150187129A1
  • Filed: 01/02/2014
  • Published: 07/02/2015
  • Est. Priority Date: 01/02/2014
  • Status: Active Grant
First Claim
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1. A method for pre-computing ambient shadowing parameters for a computer-generated scene, the method comprising:

  • retrieving a reference object associated with the computer-generated scene and comprising a plurality of vertices;

    for each vertex in the plurality of vertices;

    computing a local ambient shadowing parameter, andstoring the local ambient shadowing parameter in a memory; and

    for each instance of the reference object included in the computer-generated scene;

    computing a first global ambient shadowing parameter based on the position of the instance within the computer-generated scene, andstoring the first global ambient shadowing parameter in the memory.

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