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QUALITY OF EXPERIENCE REVERSE CONTROL FOR ELECTRONIC GAMES

  • US 20150190717A1
  • Filed: 03/06/2013
  • Published: 07/09/2015
  • Est. Priority Date: 03/06/2013
  • Status: Active Grant
First Claim
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1. A method for managing an experience during play of an interactive electronic game, the method comprising:

  • monitoring a quality of experience (QoE) of the interactive electronic game, the QoE based at least in part on sensor readings from a physiological sensor communicatively coupled to the interactive electronic game;

    determining if the QoE exceeds a first value; and

    applying a control action to the interactive electronic game in response to determination that the QoE exceeds the first value, the control action reducing the QoE of the interactive electronic game.

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