METHOD AND SYSTEM FOR DELIVERY OF AUDIO CONTENT FOR USE ON WIRELESS MOBILE DEVICE
First Claim
1. A method for storing audio tracks on a wireless mobile device, the method comprising:
- running an application on the wireless mobile device to progressively download a first audio track based on at least one user preference over a wireless communication link with a remote network;
wherein the remote network is configured to select a second audio track based on the at least one user preference and transmit the second audio track wirelessly to the mobile device without a user of the mobile device initiating the transmission of the second audio track such that the second audio track is playable when the mobile device is not wirelessly connected to the remote network.
4 Assignments
0 Petitions
Accused Products
Abstract
A music service application that can be run on a wireless mobile device enables audio data to be progressively downloaded from a remote server and also enables locally stored data to be played efficiently. Audio content that is relevant to a user is identified and downloaded to the user'"'"'s mobile device, in some cases with minimal or no effort by the user. Continuous play features ensure that the user can experience an uninterrupted music experience, both in online and offline modes. Social features such as playlists and preferences of other users are leveraged, to provide users with popular music that is relevant to their interests.
58 Citations
20 Claims
-
1. A method for storing audio tracks on a wireless mobile device, the method comprising:
-
running an application on the wireless mobile device to progressively download a first audio track based on at least one user preference over a wireless communication link with a remote network; wherein the remote network is configured to select a second audio track based on the at least one user preference and transmit the second audio track wirelessly to the mobile device without a user of the mobile device initiating the transmission of the second audio track such that the second audio track is playable when the mobile device is not wirelessly connected to the remote network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A method for delivering audio tracks to a wireless mobile device, the method comprising:
-
providing to a user of the wireless mobile device an application for receiving and playing audio tracks; wirelessly transmitting a first audio track to the mobile device based on at least one preference of the user; determining, remote from the application, a second audio track based on the at least one preference of the user; and wirelessly transmitting the second audio track to the mobile device without the user of the mobile device initiating the transmission of the second audio track such that the second audio track is playable by the application when the mobile device is not connected to a wireless network. - View Dependent Claims (13, 14)
-
-
15. A mobile device comprising:
-
a transceiver capable of wireless communication with a remote network over a wireless communication link; an audio output component; a computer processor operatively coupled to control the transceiver and the audio output component; one or more memory components operatively coupled to the processor; and an application stored in the one or more memory components for processing and playing of digital audio, wherein when running, the application causes the processor to; progressively download a first audio track based on at least one user preference over the communication link from the remote network; and play at least a portion of the first audio track through the audio output component while progressively downloading the first audio track; wherein the remote network is configured to select a second audio track based on the at least one user preference and transmit the second audio track wirelessly to the mobile device for storage in the one or more memory components without the user initiating the transmission of the second audio track such that the second audio track is playable when the mobile device is not wirelessly connected to the remote network. - View Dependent Claims (16, 17)
-
-
18. A system comprising:
-
a mobile device including; a transceiver capable of wireless communication over a wireless communication link; an audio output component; a computer processor operatively coupled to control the transceiver and the audio output component; one or more memory components operatively coupled to the processor; and an application stored in the one or more memory components for processing and playing of digital audio, wherein when running, the application causes the processor to; progressively download a first audio track based on at least one user preference over the communication link; and play at least a portion of the first audio track through the audio output component while progressively downloading the first audio track; and a remote network including; one or more remote servers capable of wireless communication with the mobile device over the wireless communication link; and one or more storage units containing audio data of a plurality of audio tracks; wherein the remote network is configured to; select a second audio track from the storage units based on the at least one user preference; and transmit the second audio track wirelessly from the remote servers to the mobile device without a user of the mobile device initiating the transmission of the second audio track; wherein the second audio track received at the mobile device is stored in the one or more memory components of the mobile device and playable when the mobile device is not wirelessly connected to the remote network. - View Dependent Claims (19, 20)
-
Specification