Game System with Interactive Show Control
First Claim
Patent Images
1. An interactive game system, comprising:
- a computer that runs a gaming system software that communicates with multiple remote controllers to receive information from each of the multiple remote controllers indicating player actions that have occurred in a game being run by the gaming system software, and also locations of the remote controllers indicating locations of players associated with the remote controllers who took the actions,said computer running said gaming system software by assigning the multiple remote controllers to a plurality of different teams,where said computer assigns each of the players to a team, and assigns each of the players to a position based on said team, and stores information indicative of the position of the player,and where a first action in the game causes an output which creates a lighting effect to illuminate a specified player based on said stored information indicative of position.
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Abstract
An interactive game system that stage lighting style cues as part of the game, where the stage lighting cues cause external stage lighting equipment to create effects that are based on outputs from the game. Steerable lights can be steered to the player and sounds can be created that are directed to the player. A simulation system can also simulate the actions that occur. The computer assigns teams.
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Citations
20 Claims
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1. An interactive game system, comprising:
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a computer that runs a gaming system software that communicates with multiple remote controllers to receive information from each of the multiple remote controllers indicating player actions that have occurred in a game being run by the gaming system software, and also locations of the remote controllers indicating locations of players associated with the remote controllers who took the actions, said computer running said gaming system software by assigning the multiple remote controllers to a plurality of different teams, where said computer assigns each of the players to a team, and assigns each of the players to a position based on said team, and stores information indicative of the position of the player, and where a first action in the game causes an output which creates a lighting effect to illuminate a specified player based on said stored information indicative of position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive game system, comprising:
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a computer that runs multiple different games by producing outputs indicating said multiple different games, said computer obtaining information indicative of teams in the games, said computer communicating said outputs with multiple remote controllers, said outputs including a location for each of said multiple remote controllers based on a team for each controller; and said computer commanding a game effect to one of said locations based on an action in the game, said location being based on a team assignment. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A method of playing in an interactive game system, comprising:
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in a mobile controller, receiving information from a game computer indicating a game, said mobile controller receiving information indicating which of a plurality of teams the mobile controller is assigned to and information about the team, said mobile controller sending game information to the game computer and sending location information indicating the location of the mobile controller, to the game computer, and said mobile controller receiving a game effect that is based on a team assignment. - View Dependent Claims (18, 19, 20)
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Specification