SYSTEM AND METHOD FOR REMOTE CONTROL GAMING SESSIONS USING A MOBILE DEVICE
First Claim
1. A system for enabling remote play of a game, said system comprising:
- a gaming machine located in a first area of a venue, the gaming machine hosts the game;
a communication network; and
a mobile device having a display, wherein the mobile device is distinct from the gaming machine and is operable to associate with the gaming machine through the communication network, to receive game content from the gaming machine in a second area of the venue and not in the first area, and to present the game content on the display of the mobile device in the second area and not in the first area, and wherein the gaming machine is operable to associate with the mobile device, to receive user input data from the mobile device, and to control the game while the game is being presented on the mobile device.
6 Assignments
0 Petitions
Accused Products
Abstract
Various embodiments directed to systems and methods that enable remote play of a game hosted by a gaming machine using a mobile device are disclosed herein. In one embodiment, the system includes a network in communication with the gaming machine and the mobile device, and the network includes a first wireless access point located in a first area and a second wireless access point located in a second area of a venue. Also included is a remote gaming server in communication with the gaming machine and mobile device over the network. The remote gaming server enables remote play when the mobile device is connected to the second wireless access point and prevents remote play when the mobile device is connected to the first wireless access point.
93 Citations
20 Claims
-
1. A system for enabling remote play of a game, said system comprising:
-
a gaming machine located in a first area of a venue, the gaming machine hosts the game; a communication network; and a mobile device having a display, wherein the mobile device is distinct from the gaming machine and is operable to associate with the gaming machine through the communication network, to receive game content from the gaming machine in a second area of the venue and not in the first area, and to present the game content on the display of the mobile device in the second area and not in the first area, and wherein the gaming machine is operable to associate with the mobile device, to receive user input data from the mobile device, and to control the game while the game is being presented on the mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. A system for enabling remote play of a game, the system comprising:
-
a gaming machine located in a first area in a venue, the gaming machine including a game display to display outcomes for a wagering game, a processor to control the play of the wagering game; a mobile device including a mobile video display, a mobile player interface, and a wireless transceiver; a communications network in communication with the gaming machine and the mobile device, the communications network includes a first wireless access point located in the first area and a second wireless access point located in a second area of the venue; a remote gaming server in communication with the gaming machine and mobile device over the communications network, the remote gaming server configured to associate the gaming machine with the mobile device, to enable the mobile device to receive a first class of content from the gaming machine when the mobile device is connected to the first wireless access point in the first area, to enable the mobile device to receive streaming game content of the game hosted on the gaming machine when the mobile device is connected to the second wireless access point in the second area, and to enable the gaming machine to receive input from the mobile player interface of the mobile device. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
-
-
18. A method for enabling a remote gaming session in a system that includes a gaming machine that presents a game, and a mobile device distinct from the gaming machine, both in communication with one another, the method comprising:
-
associating the mobile device with the gaming machine over a network including a first wireless access point in a first area and a second wireless access point in a second area; determining if the mobile device is connected to the first wireless access point or the second wireless access point; allowing the mobile device to receive a non-gaming content from the gaming machine if the mobile device is connected to the first wireless access point; allowing the mobile device to participate in a remote gaming session and receive gaming content from the gaming machine if the mobile device is connected to the second wireless access point; and allowing the gaming machine to receive input signals from the mobile device when the mobile device is connected to the first wireless access point or the second wireless access point. - View Dependent Claims (19, 20)
-
Specification