SYSTEMS AND METHODS FOR A PLURALITY OF USERS TO INTERACT WITH AN AUGMENTED OR VIRTUAL REALITY SYSTEMS
First Claim
1. A method enabling two or more users to interact within a virtual world comprising virtual world data, comprising:
- creating a remote avatar for a first user accessing the virtual world through a first user device at a first location;
placing, the remote avatar of the first user, at a real geographical location, such that the first user can experience the real geographical location through the first user device at the first location; and
interacting with a second user accessing the virtual world through a second user device at the real geographical location through the remote avatar placed at the real geographical location.
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Accused Products
Abstract
One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
97 Citations
12 Claims
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1. A method enabling two or more users to interact within a virtual world comprising virtual world data, comprising:
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creating a remote avatar for a first user accessing the virtual world through a first user device at a first location; placing, the remote avatar of the first user, at a real geographical location, such that the first user can experience the real geographical location through the first user device at the first location; and interacting with a second user accessing the virtual world through a second user device at the real geographical location through the remote avatar placed at the real geographical location. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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Specification