MOBILE APPLICATION FRAMEWORK
First Claim
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1. A program product comprising a non-transitory storage device storing machine readable code executable by a processor to perform the operations of:
- storing current browser-renderable code on an electronic device;
generating available browser-renderable code on a remote server by downloading HyperText Markup Language (HTML) code from a Universal Resource Locator (URL), stripping HTML tags and data except for an article from the HTML code, and adding display code that displays the article with a specified theme;
appending a device identifier for the electronic device to the available browser-renderable code on the remote server, wherein the device identifier is stored in a list appended to the available browser-renderable code, is a hash of an identification string, and is registered on the remote server;
overwriting the current browser-renderable code with available browser-renderable code when the electronic device is connected to a network if the available browser-renderable code comprises a device identifier for the electronic device; and
displaying the current browser-renderable code.
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Abstract
For providing a mobile application framework, a memory stores a current browser-renderable code on electronic device. A synchronize module synchronizes the current browser-renderable code with available browser-renderable code when the electronic devices connected to a network. A display module displays the current browser-renderable code.
5 Citations
20 Claims
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1. A program product comprising a non-transitory storage device storing machine readable code executable by a processor to perform the operations of:
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storing current browser-renderable code on an electronic device; generating available browser-renderable code on a remote server by downloading HyperText Markup Language (HTML) code from a Universal Resource Locator (URL), stripping HTML tags and data except for an article from the HTML code, and adding display code that displays the article with a specified theme; appending a device identifier for the electronic device to the available browser-renderable code on the remote server, wherein the device identifier is stored in a list appended to the available browser-renderable code, is a hash of an identification string, and is registered on the remote server; overwriting the current browser-renderable code with available browser-renderable code when the electronic device is connected to a network if the available browser-renderable code comprises a device identifier for the electronic device; and displaying the current browser-renderable code. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A method for providing a mobile application framework comprising:
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storing, by use of a processor, current browser-renderable code on an electronic device; generating available browser-renderable code on a remote server by downloading HyperText Markup Language (HTML) code from a Universal Resource Locator (URL), stripping HTML tags and data except for an article from the HTML code, and adding display code that displays the article with a specified theme; appending a device identifier for the electronic device to the available browser-renderable code on the remote server, wherein the device identifier is stored in a list appended to the available browser-renderable code, is a hash of an identification string, and is registered on the remote server; overwriting the current browser-renderable code with available browser-renderable code when the electronic device is connected to a network if the available browser-renderable code comprises a device identifier for the electronic device; and displaying the current browser-renderable code. - View Dependent Claims (18, 19, 20)
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Specification