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USER CONTROL OF OBJECTS AND STATUS CONDITIONS

  • US 20150258441A1
  • Filed: 03/12/2014
  • Published: 09/17/2015
  • Est. Priority Date: 03/12/2014
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • generating a user interface for a virtual world that includes one or more object condition controls operable in an enabled mode and a disabled mode;

    placing the one or more object condition controls in the enabled mode;

    indicating that an object of the virtual world has gained an object status; and

    removing the object status responsive to a player interaction with the one or more object condition controls that are in the enabled mode.

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