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AUGMENTED REALITY LIGHTING WITH DYNAMIC GEOMETRY

  • US 20150262412A1
  • Filed: 01/09/2015
  • Published: 09/17/2015
  • Est. Priority Date: 03/17/2014
  • Status: Abandoned Application
First Claim
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1. A method comprising, at a computing device:

  • determining a pose of a camera for a first image, wherein the first image comprises a plurality of pixels, wherein each pixel in the first image comprises a depth value and a color value, and wherein the first image corresponds to a portion of a 3D model of a scene;

    obtaining a second image based on the camera pose by projecting the portion of the 3D model into a camera Field Of View (FOV) of the camera; and

    obtaining a composite image comprising a plurality of composite pixels based, in part, on the first image and the second image, wherein each composite pixel in a subset of the plurality of composite pixels is obtained, based, at least in part, on a corresponding absolute difference between a depth value of a corresponding pixel in the first image and a depth value of a corresponding pixel in the second image.

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