METHOD AND APPARATUS FOR PREVENTING A COLLISION BETWEEN SUBJECTS
First Claim
1. An apparatus for executing a computer game, the apparatus comprising:
- an output unit configured to transmit a first image generated based on a form of a first user participating in the computer game and a second image generated based on a form of a second user participating in the computer game to a display apparatus; and
a control unit configured to predict a possibility of a collision between the first user and the second user, and to control transmitting warning information indicating the possibility of the collision to the display apparatus via the output unit, according to a result of the predicting.
1 Assignment
0 Petitions
Accused Products
Abstract
An apparatus for executing a computer game are provided. The apparatus includes an output unit configured to transmit a first image generated based on a form of a first user participating in the computer game and a second image generated based on a form of a second user participating in the computer game to a display apparatus, and a control unit configured to predict a possibility of a collision between the first user and the second user, and to control transmitting warning information indicating the possibility of the collision to the display apparatus via the output unit, according to a result of the predicting.
-
Citations
23 Claims
-
1. An apparatus for executing a computer game, the apparatus comprising:
-
an output unit configured to transmit a first image generated based on a form of a first user participating in the computer game and a second image generated based on a form of a second user participating in the computer game to a display apparatus; and a control unit configured to predict a possibility of a collision between the first user and the second user, and to control transmitting warning information indicating the possibility of the collision to the display apparatus via the output unit, according to a result of the predicting. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A method of executing a computer game, the method comprising:
-
generating a first image based on a form of a first user participating in the computer game; generating a second image based on a form of a second user participating in the computer game; transmitting the first image and the second image to a display apparatus; predicting a possibility of a collision between the first user and the second user; and transmitting warning information indicating the possibility of the collision to the display apparatus based on a result of the predicting. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
-
-
17. An apparatus for executing a computer game, the apparatus comprising:
-
an output unit configured to transmit a first image generated based on a form of a user participating in the computer game and a second image generated based on a form of at least one subject located near the user to a display apparatus; and a control unit configured to predict a possibility of a collision between the first user and the subject, and to control transmitting of warning information indicating the possibility of the collision to the display apparatus via the output unit according to a result of the predicting.
-
-
18. An apparatus for executing a computer game, the apparatus comprising:
-
an output unit configured to transmit a first image generated based on a form of a user participating in the computer game and a second image generated based on a form of at least one subject located near the user to a display apparatus; and a control unit configured to set a danger zone based on external input information, and, when the control unit determines that the user enters the danger zone, to control transmitting warning information, indicating a possibility of the entering by the user, to the display apparatus via the output unit.
-
-
19. An apparatus for executing a computer game, the apparatus comprising:
-
an input unit configured to receive an input of an image signal; and a control unit configured to control setting of a first area corresponding to a first object and a second area corresponding to a second object wherein the first object and the second object are included in the image signal, to measure a distance between the first area and the second area, and to output a predetermined message if a value of the measured distance is less than a predetermined value. - View Dependent Claims (20, 21, 22, 23)
-
Specification