METHOD OF DETERMINING OCCLUDED INGRESS AND EGRESS ROUTES USING NAV-CELL TO NAV-CELL VISIBILITY PRE-COMPUTATION
First Claim
1. A computer-implemented method comprising steps of:
- a) determining, using a processor, a relatively occluded set of viewcells connecting a current viewcell and a destination viewcell, the current viewcell containing the position of a friendly asset and the destination viewcell containing the position of an enemy asset, the relatively occluded set of viewcells comprising a set of viewcells connecting the current viewcell and the destination viewcell and also having a maximal number of viewcells occluded from the destination viewcell; and
b) instructing, using the processor, the friendly asset to navigate a path comprising the relatively occluded set of viewcells.
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Abstract
In an exemplary embodiment, a computer-implemented method determines, using a processor, a relatively occluded set of viewcells connecting a current viewcell and a destination viewcell, the current viewcell containing the position of a friendly asset and the destination viewcell containing the position of an enemy asset, the relatively occluded set of viewcells including a set of viewcells connecting the current viewcell and the destination viewcell and also having a maximal number of viewcells occluded from the destination viewcell; and instructs, using the processor, the friendly asset to navigate a path comprising the relatively occluded set of viewcells.
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Citations
12 Claims
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1. A computer-implemented method comprising steps of:
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a) determining, using a processor, a relatively occluded set of viewcells connecting a current viewcell and a destination viewcell, the current viewcell containing the position of a friendly asset and the destination viewcell containing the position of an enemy asset, the relatively occluded set of viewcells comprising a set of viewcells connecting the current viewcell and the destination viewcell and also having a maximal number of viewcells occluded from the destination viewcell; and b) instructing, using the processor, the friendly asset to navigate a path comprising the relatively occluded set of viewcells. - View Dependent Claims (2, 3, 4, 5)
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6. A computer-implemented method comprising steps of:
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a) determining, using a processor, a relatively acoustically shadowed set of viewcells connecting a current viewcell and a destination viewcell, the current viewcell containing the position of a friendly asset and the destination viewcell containing the position of an enemy asset, the relatively occluded set of viewcells comprising a set of viewcells connecting the current viewcell and the destination viewcell and also having a maximal number of viewcells acoustically shadowed from the destination viewcell; and b) instructing, using the processor, the friendly asset to navigate a path comprising the relatively occluded set of viewcells. - View Dependent Claims (7, 8, 9, 10)
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11. A computer-implemented method of locating an acoustic emission source in a real environment comprising steps of:
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a) pre-computing, using a processor, a geometric propagation of sound from at least one source viewcell contained in a 3D polygonal model of the real environment; b) pre-computing, using the processor, the relative power and relative arrival time of the sound at at least one destination viewcell; c) measuring the actual relative power and actual relative arrival time of the sound in at least one region of the real environment corresponding to at least one corresponding viewcell in the 3D polygon model of the real environment; and d) locating the acoustic emission source, using the processor, by comparing the actual relative power and actual relative arrival time of the sound in at least one region of the real environment to the pre-computed relative power and relative arrival time of the sound in the corresponding viewcell of the 3D polygon model of the real environment.
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12. A computer-implemented method of locating a radiofrequency emission source in a real environment comprising steps of:
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a) pre-computing, using a processor, a geometric propagation of RF from at least one source viewcell contained in a 3D polygonal model of the real environment; b) pre-computing, using the processor, the relative power and relative arrival time of the RF signal at at least one destination viewcell; c) measuring the actual relative power and actual relative arrival time of the RF signal in at least one region of the real environment corresponding to at least one corresponding viewcell in the 3D polygon model of the real environment; and d) locating the RF emission source, using the processor, by comparing the actual relative power and/or actual relative arrival time of the RF signal in at least one region of the real environment to the pre-computed relative power and relative arrival time of the RF signal in the corresponding viewcell of the 3D polygon model of the real environment.
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Specification