Interactive Module
First Claim
1. A method for a first interactive module, comprising:
- determining that a second interactive module is proximate to the first interactive module;
identifying a defined motion based upon data generated data produced by at least one of an inertial measurement unit (IMU), an attitude and heading reference system (AHRS) and a magnetometer;
establishing a communication link with the second interactive module using one of a personal area network protocol or a near field communication protocol;
based on the determined proximity and the identified active motion, storing an indication of an event; and
exchanging data based upon identifying the defined active motion directly with the second interactive module.
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Accused Products
Abstract
An interactive module is configured to determine that another interactive module is proximate to the first interactive module and then to engage in communications that relate a game or activity. Utilizing position identification circuitry and/or acceleration determination circuitry, the module identifies a defined active motion based upon data generated by at least one of the position determination circuitry and the acceleration circuitry. The module then, based on the determined proximity and the identified active motion, stores an indication of an event and exchanges data based upon identifying the defined active motion directly with the second interactive module. The indication of the event can be, for example, either a counter value or a score. In one embodiment, the record keeping is based in part, upon the activity of the module and also in part by an identity of the proximate interactive module.
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Citations
22 Claims
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1. A method for a first interactive module, comprising:
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determining that a second interactive module is proximate to the first interactive module; identifying a defined motion based upon data generated data produced by at least one of an inertial measurement unit (IMU), an attitude and heading reference system (AHRS) and a magnetometer; establishing a communication link with the second interactive module using one of a personal area network protocol or a near field communication protocol; based on the determined proximity and the identified active motion, storing an indication of an event; and exchanging data based upon identifying the defined active motion directly with the second interactive module. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive module, comprising:
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at least one of an inertial measurement unit (IMU), an attitude and heading reference system (AHRS) for detection position and motion, and magnetometer; an action defining module; a defined action recognition module; a game/activity defining module; communication circuitry; and wherein the interactive module is configured to; generate or receive game/activity rules or motions; recognize specific motions in relation to a stored game/activity rules or motions and to maintain a record of the specific motions in relation to the stored game/activity rules; and exchange game/activity related data communications with a second interactive module; and communicate game/activity related data and rules with one of a second interactive module, an activity server or base unit. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method for a first interactive module, comprising:
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receiving proximity data identifying that a second interactive module is proximate to the interactive module; receiving motion data identifying that a defined motion has occurred; identifying whether the motion data identifies a defined motion within a certain tolerance; evaluating game/activity rules based on the defined motion; based on the game/activity rules, the proximity data and the motion data, determining to record an event; and maintaining a cumulative total of recorded events. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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Specification