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VARYING EFFECTIVE RESOLUTION BY SCREEN LOCATION BY ALTERING RASTERIZATION PARAMETERS

  • US 20150287166A1
  • Filed: 04/05/2014
  • Published: 10/08/2015
  • Est. Priority Date: 04/05/2014
  • Status: Active Grant
First Claim
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1. A method for graphics processing with a graphics processing system having a graphics processing unit coupled to a display device, comprising:

  • receiving data representing one or more vertices for a scene in a virtual space;

    performing primitive assembly on the vertices to compute projections of the vertices from virtual space onto a viewport of the scene in a screen space of the display device containing a plurality of pixels, the plurality of pixels being subdivided into a plurality of subsections;

    for each primitive that has been converted to screen space coordinates, determining which pixels of the plurality of pixels are part of each primitive;

    performing coarse rasterization for each primitive to determine which subsection or subsections the primitive overlaps;

    receiving metadata associated with the subsection a primitive overlaps, wherein the metadata determines a pixel resolution for the subsection; and

    using the metadata in processing pixels for the subsection to generate final pixel values for the viewport of the scene that is displayed on the display device in such a way that parts of the scene in two different subsections have different pixel resolution.

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