METHOD OF THERAPY AND HAPTIC GAMING SYSTEM FOR SENSORY AGNOSIA
First Claim
1. A method for treating a patient, the method comprising:
- providing a two-handed controller operable within the patient'"'"'s known motor capabilities;
enabling the patient to engage in an interactive computer game using the two-handed controller; and
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providing haptic feedback to the patient via the two handed game controller as the patient engages with the interactive computer game, wherein the haptic feedback is isolated to one of the patient'"'"'s hands.
1 Assignment
0 Petitions
Accused Products
Abstract
A method for treating patients with sensor agnosia is described that uses a gaming system with a specialised two handed game controller that can provide isolated haptic feedback to the patient'"'"'s hand that has the greatest sensory agnosia. The controller is designed to be easy to use for patients with limited dexterity and requires the user to use both hands to control the controller. The gaming system provides a range of interactive computer games that provide contextually relevant haptic feedback of varying durations and intensities. Haptic feedback is provided in response to events in a game, and whilst the controller requires two hands, each hand is vibrationally isolated so that haptic feedback is only provided to the desired hand. The system logs usage statistics of the patient and these can be sent back to a clinician for analysis. The system and controller is particularly suitable for children with Cerebral Palsy, but may be used to treat patients with sensory agnosia due to range of conditions.
17 Citations
40 Claims
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1. A method for treating a patient, the method comprising:
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providing a two-handed controller operable within the patient'"'"'s known motor capabilities; enabling the patient to engage in an interactive computer game using the two-handed controller; and
;providing haptic feedback to the patient via the two handed game controller as the patient engages with the interactive computer game, wherein the haptic feedback is isolated to one of the patient'"'"'s hands. - View Dependent Claims (2, 3, 4, 5, 6, 8, 10, 11, 12, 13, 17)
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7. (canceled)
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9. (canceled)
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14. (canceled)
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15. (canceled)
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16. (canceled)
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18. An input apparatus comprising:
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a base; a top section; a mount for mounting the top section relative to the base, wherein the mount allows the top section to move in two axes relative to the base to define the input provided by the device; a communications interface; a first surface on a first side of the top section, for a first hand of a user; a second surface on a second side of the top section, for a second hand of the user; and at least one haptic actuator to provide haptic feedback to the first surface or the second surface, wherein the first surface and the second surface are substantially isolated such that the haptic feedback can be provided independently to the first or second surface. - View Dependent Claims (19, 20, 21, 23, 25, 26, 27)
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22. (canceled)
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24. (canceled)
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28. (canceled)
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29. A treatment system comprising:
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an input apparatus comprising; a base; a top section; a mount for mounting the top section relative to the base wherein the mount allows the top section to move in two axes relative to the base to define the input provided by the device; a communications interface; a first surface on a first side of the top section for a first hand of a user; a second surface on a second side of the top section, for a second hand of the user; and at least one haptic actuator to provide haptic feedback to the first surface or the second surface, wherein the first surface and the second surface are substantially isolated such that the haptic feedback can be provided independently to the first or second surface; a display device; a processor; and a memory, wherein the memory comprises instructions to cause the processor to execute an interactive computer game wherein the interactive computer game provides haptic feedback to the patient from the computer game via the input apparatus, and the haptic feedback is isolated to one of the first surface or the second surface.
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- 30. A non-transitory computer readable medium comprising instructions for causing a processor to execute an interactive computer game, wherein the instructions further comprises instructions for generating haptic feedback in an input apparatus to one of the first surface or the second surface via at least one haptic actuator in the input apparatus.
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32. (canceled)
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37. (canceled)
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38. (canceled)
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39. (canceled)
Specification