UTILIZING PSEUDO-RANDOM PATTERNS FOR EYE TRACKING IN AUGMENTED OR VIRTUAL REALITY SYSTEMS
First Claim
1. An eye tracking device to be used in a head-worn augmented reality device, comprising:
- a plurality of light sources to emit light, wherein the plurality of light sources are positioned in a manner such that a user'"'"'s eye is illuminated;
one or more sensors to detect one or more characteristics pertaining to an interaction of the light from the plurality of light sources and the user'"'"'s eyes; and
a processor to determine a movement of the user'"'"'s eyes based at least in part on the detected one or more characteristics.
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Accused Products
Abstract
An augmented reality display system comprises a passable world model data comprises a set of map points corresponding to one or more objects of the real world. The augmented reality system also comprises a processor to communicate with one or more individual augmented reality display systems to pass a portion of the passable world model data to the one or more individual augmented reality display systems, wherein the piece of the passable world model data is passed based at least in part on respective locations corresponding to the one or more individual augmented reality display systems.
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Citations
10 Claims
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1. An eye tracking device to be used in a head-worn augmented reality device, comprising:
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a plurality of light sources to emit light, wherein the plurality of light sources are positioned in a manner such that a user'"'"'s eye is illuminated; one or more sensors to detect one or more characteristics pertaining to an interaction of the light from the plurality of light sources and the user'"'"'s eyes; and a processor to determine a movement of the user'"'"'s eyes based at least in part on the detected one or more characteristics. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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Specification