REAL-TIME DEPTH OF FIELD EFFECTS WITHIN DESIGN SOFTWARE
First Claim
1. In a computerized architectural design environment in which a design program is loaded into memory and processed at a central processing unit, a computer-implemented method for allowing a user in real-time to adjust a depth of field of a perspective of the user within a design space, the method comprising:
- receiving one or more inputs from a user regarding a layout of one or more objects in a design space;
rendering a three-dimensional model of the layout of the design space for display on a computerized display;
receiving from the user one or more input selections regarding a desired depth of field of the perspective of the user relative to one of the one or more objects rendered within the three-dimensional model;
calculating revised rendering instructions that blur at least a portion of the design space; and
displaying, in real-time, the three-dimensional model with the desired depth of field to the user.
10 Assignments
0 Petitions
Accused Products
Abstract
Design software can be configured to allow a user in real-time to adjust a depth of field of a perspective of the user within a design space. In one implementation, for example, the design software can receive one or more inputs from a user regarding a layout of one or more objects in a design space. The design software can also render a three-dimensional model of the layout of the design space for display on a computerized display. The software can then receive from the user one or more input selections regarding a desired depth of field of the perspective of the user relative to one of the one or more objects rendered within the three-dimensional model. In addition, the design software can calculate revised rendering instructions that blur at least a portion of the design space. Furthermore, the design software can display, in real-time, the three-dimensional model with the desired depth of field to the user.
18 Citations
20 Claims
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1. In a computerized architectural design environment in which a design program is loaded into memory and processed at a central processing unit, a computer-implemented method for allowing a user in real-time to adjust a depth of field of a perspective of the user within a design space, the method comprising:
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receiving one or more inputs from a user regarding a layout of one or more objects in a design space; rendering a three-dimensional model of the layout of the design space for display on a computerized display; receiving from the user one or more input selections regarding a desired depth of field of the perspective of the user relative to one of the one or more objects rendered within the three-dimensional model; calculating revised rendering instructions that blur at least a portion of the design space; and displaying, in real-time, the three-dimensional model with the desired depth of field to the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. In a computerized architectural design environment in which a design program is loaded into memory and processed at a central processing unit, a computer-implemented method for allowing a user in real-time to create a movie file or interactive flythrough of one or more scenes while adjusting a depth of field of the one or more scenes, the method comprising:
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receiving from the user one or more inputs regarding a layout of the design space within the architectural design environment; rendering a three-dimensional model of the layout of the design space within the architectural design environment; creating a movie file or interactive flythrough in real-time showing various aspects of the three-dimensional model; receiving from the user one or more inputs regarding adjustments to the depth of field of the one or more scenes from the perspective of the user within the three-dimensional model; and capturing within the movie file or interactive flythrough in real-time the adjustments to the depth of field of one or more scenes. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19)
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20. A computer program product for use at a computer system, the computer program product for implementing a method for allowing a user in real-time to adjust a depth of field of a perspective of the user within a design space, the computer program product comprising one or more computer storage media having stored thereon computer-executable instructions that, when executed at a processor, cause the computer system to perform the method, including the following:
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receiving one or more inputs from a user regarding a layout of one or more objects in a design space; rendering a three-dimensional model of the layout of the design space for display on a computerized display; receiving from the user one or more input selections regarding a desired depth of field of the perspective of the user relative to one of the one or more objects rendered within the three-dimensional model; calculating revised rendering instructions that blur at least a portion of the design space; and displaying, in real-time, the three-dimensional model with the desired depth of field to the user.
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Specification