COMPUTER-BASED TRAINING USING A GRAPHICAL USER INTERFACE
First Claim
1. A non-transitory computer-readable storage medium having computer-executable instructions, wherein the computer-executable instructions, when executed by one or more processors, cause the one or more processors to display a graphical user interface for training computer-generated animation concepts, the computer-executable instructions comprising instructions for:
- displaying, on a screen, a first plurality of icons arranged about a first axis, the first plurality of icons corresponding to a plurality of computer-generated animation concepts;
receiving first data representing a user selection of a first icon of the first plurality of icons, the first icon corresponding to a first computer-generated animation concept of the plurality of computer-generated animation concepts, and in response to the received first data, displaying on the screen a tutorial teaching the first computer-generated animation concept;
displaying, on the screen, a second plurality of icons arranged about a second axis,wherein the second axis intersects the first axis at the first icon of the first plurality of icons,wherein the second plurality of icons corresponds to a plurality of videos that illustrate the computer-generated animation concept corresponding to the first icon, andwherein the plurality of videos comprises portions from a plurality of computer-generated animation titles; and
receiving second data representing a user selection of a second icon of the second plurality of icons, and in response to the received second data, displaying on the screen a video of the plurality of videos, the video corresponding to the first computer-generated animation concept.
3 Assignments
0 Petitions
Accused Products
Abstract
A graphical user interface (GUI) for training includes, in some embodiments, a first group of icons arranged about a first axis, where the first group of icons corresponds to computer-generated animation concepts. The GUI also includes a second group of icons arranged about a second axis that intersects the first axis at a particular icon along the first axis. The second group of icons corresponds to videos that illustrate the computer-generated animation concept associated with the particular icon on the first axis. The GUI can also include a third group of icons arranged about a third axis that intersects the first axis at another icon along the first axis. Horizontal correspondence between icons along the second and third axes indicates logical relationships between the corresponding training content.
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Citations
33 Claims
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1. A non-transitory computer-readable storage medium having computer-executable instructions, wherein the computer-executable instructions, when executed by one or more processors, cause the one or more processors to display a graphical user interface for training computer-generated animation concepts, the computer-executable instructions comprising instructions for:
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displaying, on a screen, a first plurality of icons arranged about a first axis, the first plurality of icons corresponding to a plurality of computer-generated animation concepts; receiving first data representing a user selection of a first icon of the first plurality of icons, the first icon corresponding to a first computer-generated animation concept of the plurality of computer-generated animation concepts, and in response to the received first data, displaying on the screen a tutorial teaching the first computer-generated animation concept; displaying, on the screen, a second plurality of icons arranged about a second axis, wherein the second axis intersects the first axis at the first icon of the first plurality of icons, wherein the second plurality of icons corresponds to a plurality of videos that illustrate the computer-generated animation concept corresponding to the first icon, and wherein the plurality of videos comprises portions from a plurality of computer-generated animation titles; and receiving second data representing a user selection of a second icon of the second plurality of icons, and in response to the received second data, displaying on the screen a video of the plurality of videos, the video corresponding to the first computer-generated animation concept. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for automated training in computer-generated animation, the system comprising:
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a display screen operatively coupled with one or more processors, the one or more processors configured to; display, on the display screen, a first plurality of icons arranged about a first axis, the first plurality of icons corresponding to a plurality of computer-generated animation concepts; receive first data representing a user selection of a first icon of the first plurality of icons, the first icon corresponding to a first computer-generated animation concept of the plurality of computer-generated animation concepts, in response to the received first data, display, on the screen, a tutorial module teaching the first computer-generated animation concept; display, on the display screen, a second plurality of icons arranged about a second axis, wherein the second axis intersects the first axis at the first icon of the first plurality of icons, wherein the second plurality of icons corresponds to a plurality of videos that illustrate the computer-generated animation concept corresponding to the first icon, and wherein the plurality of videos comprises portions from a plurality of computer-generated animation titles; and receive second data representing a user selection of a second icon of the second plurality of icons, and in response to the received second data, display on the screen a video of the plurality of videos, the video corresponding to the first computer-generated animation concept. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A computer-enabled method for automated training in computer-generated animation, the method comprising:
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displaying, on a screen, a first plurality of icons arranged about a first axis, the first plurality of icons corresponding to a plurality of computer-generated animation concepts; receiving first data representing a user selection of a first icon of the first plurality of icons, the first icon corresponding to a first computer-generated animation concept of the plurality of computer-generated animation concepts, and in response to the received first data, displaying on the screen a tutorial teaching the first computer-generated animation concept; displaying, on the screen, a second plurality of icons arranged about a second axis, wherein the second axis intersects the first axis at a first icon of the first plurality of icons, wherein the second plurality of icons corresponds to a plurality of videos that illustrate the computer-generated animation concept corresponding to the first icon, and wherein the plurality of videos comprises portions from a plurality of computer-generated animation titles; and receiving second data representing a user selection of a second icon of the second plurality of icons, and in response to the received second data, displaying on the screen a video of the plurality of videos, the video corresponding to the first computer-generated animation concept. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification