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SYSTEM AND METHOD FOR ROTATING DROP RATES IN A MYSTERY BOX

  • US 20150352436A1
  • Filed: 06/05/2014
  • Published: 12/10/2015
  • Est. Priority Date: 06/05/2014
  • Status: Active Grant
First Claim
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1. A system for facilitating chance-based in-game virtual item distribution, the system comprising:

  • one or more physical computer processors configured by machine readable instructions to;

    execute an instance of an online game and to implement the instance of the online game to facilitate participation in the online game by users via client computing platforms;

    maintain inventories of virtual items under the control of the users, and to store associations between the users and virtual items under their control;

    effectuate presentation to users, through a shop interface, offers to sell probability item bundles, individual ones of the probability item bundles being associated with sets of potential awards usable in the online game, the probability item bundles including a first probability item bundle being associated with a first set of potential awards, the first set of potential awards including a first individual award and a second individual award,wherein individual awards in the sets of potential awards are associated with different distribution probabilities such that the first individual award is associated with a first distribution probability and the second individual award is associated with a second distribution probability, andwherein purchase of probability item bundles by users results in the addition of purchased probability item bundles to inventories of the users such that responsive to purchase of the first probability item bundle by a first user, the first probability item bundle is added to a first inventory of virtual items under the control of the first user;

    receive activation requests from users for probability item bundles under their control, and to stochastically distribute potential awards to the users in accordance with award probabilities associated with the individual awards such that, in response to receiving an activation request from the first user for the first probability item bundle subsequent to purchase of the first probability item bundle by the first user, one of the individual awards from the first set of potential awards is stochastically selected in accordance with the distribution probabilities associated with the individual awards, and the selected individual award is distributed to the first inventory of virtual items under the control of the first user; and

    adjust distribution probabilities associated with individual awards included in sets of potential awards in a predetermined manner in response to predetermined triggering criteria being met such that, in response to the predetermined triggering criteria being met subsequent to purchase of the first probability item bundle by the first user, one or both of the first distribution probability and/or the second distribution probability are adjusted in a predetermined manner.

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