INTERACTIVE GAME FLOOR SYSTEM AND METHOD
First Claim
1. A system comprising:
- a surface configured to display a plurality of images related to a game;
a vehicle configured to accommodate a rider and comprising interface circuitry configured to receive an input from the rider related to a vehicle path on the surface, wherein the vehicle operates according to the input to move on the surface on the vehicle path; and
a controller configured to;
determine that the vehicle has moved over a first image of the plurality of images while on the vehicle path based on a signal from the vehicle, the surface, an external sensor, or a combination thereof;
provide instructions to display circuitry associated with the surface to change the first image when the vehicle has moved over the first image while on the vehicle path; and
update a score associated with the vehicle when the vehicle has moved over the first image while on the vehicle path.
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Accused Products
Abstract
A system in accordance with present embodiments includes a surface that displays a plurality of images related to a game, a vehicle comprising interface circuitry configured to receive an input from the rider related to a vehicle path on the surface, wherein the vehicle operates according to the input to move on the surface on the vehicle path, and a controller that determines that the vehicle has moved over a first image of the plurality of images while on the vehicle path based on a signal from the vehicle, the surface, an external sensor, or a combination thereof; provides instructions to display circuitry associated with the surface to change the first image when the vehicle has moved over the first image while on the vehicle path; and updates a score associated with the vehicle when the vehicle has moved over the first image while on the vehicle path.
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Citations
27 Claims
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1. A system comprising:
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a surface configured to display a plurality of images related to a game; a vehicle configured to accommodate a rider and comprising interface circuitry configured to receive an input from the rider related to a vehicle path on the surface, wherein the vehicle operates according to the input to move on the surface on the vehicle path; and a controller configured to; determine that the vehicle has moved over a first image of the plurality of images while on the vehicle path based on a signal from the vehicle, the surface, an external sensor, or a combination thereof; provide instructions to display circuitry associated with the surface to change the first image when the vehicle has moved over the first image while on the vehicle path; and update a score associated with the vehicle when the vehicle has moved over the first image while on the vehicle path. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method comprising:
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receiving one or more signals related to a plurality of vehicle positions for a plurality of vehicles; assigning a first group of scores to a first subset of the plurality of vehicles based on the vehicle positions of the first subset relative to a floor surface; and assigning a second group of scores to a second subset of the plurality of vehicles based on a location of respective vehicles of the second subset relative to respective vehicles of the first subset. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A controller for a game system comprising:
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a memory storing instructions that, when executed, are configured to; access a first game display; provide instructions to display circuitry of a game floor surface to display the first game display, wherein the first game display comprises a first game configuration and a first set of displayed images; receive one or more signals indicative of movement of individual vehicles on the game floor; and assign scores to the vehicles based on the movement and the first game configuration; and a processor configured to execute the instructions. - View Dependent Claims (26, 27)
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Specification