GAME SYSTEM, GAME APPARATUS, A METHOD OF CONTROLLING THE SAME, A PROGRAM, AND A STORAGE MEDIUM
First Claim
1. A game system for executing games for each of a plurality of client devices, and providing game screens for an executing game to a corresponding client device, the system comprising:
- an executor which is able to execute processing for a game, and generate game screens;
a condition obtainer which is able to obtain, in a case where a state saving request is received, condition information specifying a condition in a game corresponding to that request;
a state obtainer which is able to obtain, in a case where the state saving request is received, state information for initiating a game in a same state as a game screen corresponding to that request;
a recorder which is able to record the condition information and the state information as state saving data; and
a provider which is able to provide, in a case where a state saving data sharing request is received, link information of the state saving data recorded by the recorder and condition information for that data, to a client device different from a client device to which a game screen corresponding to that state saving data was provided, whereinin a case where an access request based on the link information of the state saving data is received from the client device to which the link information of that state saving data provided by the provider, the executor obtains that state saving data, and executes processing for the game from a same state as that of a game screen corresponding to that state saving data.
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Accused Products
Abstract
A game apparatus obtains in a case where a state saving request is received, information specifying a condition in a game corresponding to that request and state information for initiating a game in a same state as a game screen corresponding to that request and records state saving data associated with the condition information and the state information. The game apparatus provides, in a case where a state saving data sharing request is received, link information of the recorded state saving data and condition information for that data, to another device.
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Citations
17 Claims
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1. A game system for executing games for each of a plurality of client devices, and providing game screens for an executing game to a corresponding client device, the system comprising:
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an executor which is able to execute processing for a game, and generate game screens; a condition obtainer which is able to obtain, in a case where a state saving request is received, condition information specifying a condition in a game corresponding to that request; a state obtainer which is able to obtain, in a case where the state saving request is received, state information for initiating a game in a same state as a game screen corresponding to that request; a recorder which is able to record the condition information and the state information as state saving data; and a provider which is able to provide, in a case where a state saving data sharing request is received, link information of the state saving data recorded by the recorder and condition information for that data, to a client device different from a client device to which a game screen corresponding to that state saving data was provided, wherein in a case where an access request based on the link information of the state saving data is received from the client device to which the link information of that state saving data provided by the provider, the executor obtains that state saving data, and executes processing for the game from a same state as that of a game screen corresponding to that state saving data.
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2. A game apparatus for executing a game, the apparatus comprising:
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an executor which is able to execute processing for a game, and generate game screens; a condition obtainer which is able to obtain, in a case where a state saving request is received, information specifying a condition in a game corresponding to that request; a state obtainer which is able to obtain, in a case where the state saving request is received, state information for initiating a game in a same state as a game screen corresponding to that request; a recorder which is able to record state saving data associated with the condition information and the state information; and a provider which is able to provide, in a case where a state saving data sharing request is received, link information of the state saving data recorded by the recorder and condition information for that data, to an external device. - View Dependent Claims (3, 4, 5, 6, 7, 8)
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9. A method of controlling a game apparatus for executing a game, the method comprising:
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executing processing for a game, and generating game screens; obtaining, in a case where a state saving request is received, condition information specifying a condition in a game corresponding to that request; obtaining, in a case where the state saving request is received, state information for initiating a game in a same state as a game screen corresponding to that request; recording state saving data associated with the condition information and the state information; and providing, in a case where a state saving data sharing request is received, link information of the state saving data recorded in the recording of the state saving data and condition information for that data, to an external device. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. (canceled)
Specification