TWO-ENVIRONMENT GAME PLAY SYSTEM
First Claim
Patent Images
1. A game-play environment comprising:
- a tee box having a monitor;
a range surface extending from the tee box and having a plurality of physical markers; and
a golf ball;
wherein the monitor depictsthe flight path of the golf ball;
a plurality of visual components corresponding to features of a golf course, such features of a golf course not existing on the range surface, and;
a plurality of visual cues located on the plurality of visual components, wherein each of the visual cues corresponds to a physical marker in the plurality of physical markers.
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Accused Products
Abstract
A game-play environment includes a tee box, a range surface, and a monitor. The tee box is configured to permit a player to hit a golf ball onto the range surface. The range surface has a plurality of physical markers. The monitor depicts a virtual environment that includes a plurality of virtual components. Some of the virtual components are visual cues that correspond to the physical markers. A player is able to play the game by targeting the appropriate physical marker that corresponds to the desired visual cue.
9 Citations
21 Claims
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1. A game-play environment comprising:
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a tee box having a monitor; a range surface extending from the tee box and having a plurality of physical markers; and a golf ball; wherein the monitor depicts the flight path of the golf ball; a plurality of visual components corresponding to features of a golf course, such features of a golf course not existing on the range surface, and; a plurality of visual cues located on the plurality of visual components, wherein each of the visual cues corresponds to a physical marker in the plurality of physical markers. - View Dependent Claims (2, 3, 21)
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4. A virtual game-play environment comprising:
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a first visual cue that corresponds to a first physical marker on a physical game-play surface; a second visual cue that corresponds to a second physical marker on the physical game-play surface; a visual component that is a golf course feature that does not exist on the physical game-play surface; wherein the position and direction of the first visual cue relative to the second visual cue correspond to the position and direction of the first physical marker to the second physical marker. - View Dependent Claims (5, 6, 7, 8, 9)
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10. A game-play environment comprising:
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a tee box having a monitor; a range surface extending from the tee box and having a plurality of physical markers; and a golf ball, wherein the monitor depicts the final resting place of the golf ball after it travels from the tee box through the air and onto the range surface; and wherein the monitor depicts the visual cue that corresponds to each of the plurality of physical markers; the flight path of the golf ball as it travels from the tee box through the air; and a plurality of virtual targets positioned on a virtual range surface. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. A game-play environment comprising:
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a tee box having a monitor; and a range surface extending from the tee box and having a plurality of physical markers; and a golf ball, wherein the monitor depicts the final resting place of the golf ball after it travels from the tee box through the air and onto the range surface; wherein the monitor depicts a visual cue that corresponds to each of the plurality of physical markers; the flight path of the golf ball as it travels from the tee box through the air; and a virtual landing strip positioned on a virtual range surface. - View Dependent Claims (19, 20)
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Specification