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METHOD AND SYSTEM FOR LIGHT TRANSPORT PATH MANIPULATION

  • US 20160005209A1
  • Filed: 07/07/2014
  • Published: 01/07/2016
  • Est. Priority Date: 07/07/2014
  • Status: Abandoned Application
First Claim
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1. A computer implemented method for light transport path manipulation, comprising:

  • receiving a three-dimensional virtual scene description, the scene description including location properties and optical behavior properties of a plurality of three-dimensional virtual objects and at least one virtual light source;

    generating at least one portion of a particular light transport path within the three-dimensional scene by applying a ray tracing based-light transport algorithm to the scene description;

    comparing the at least one portion of the particular light transport path with a path selection scheme, the path selection scheme defining a sub-space of the entire path space, the entire path space being defined by the ray tracing-based light transport algorithm describing the distribution of light in the three-dimensional scene;

    if the at least one portion of the particular light transport path does not match the path selection scheme, leaving the least one portion of the particular light transport path unchanged;

    if the at least one portion of the particular light transport path matches the pre-defined path selection scheme, modifying the at least one particular portion of the particular light transport path in accordance with a modification request associated with the orientation of at least one particular portion of the particular light transport path;

    computing a contribution of the particular light transport path to a pixel location of an image of the three-dimensional scene; and

    repeating the steps generating to computing for a plurality of light transport paths.

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