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TOKEN BASED DIGITAL CONTENT LICENSING METHOD

  • US 20160012211A1
  • Filed: 09/23/2015
  • Published: 01/14/2016
  • Est. Priority Date: 05/15/2001
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, from a first user device, at a server, a first request for access to a first digital content object, wherein the first request indicates a first unique user identifier associated with a plurality of available license units;

    identifying a first assigned unit count for the first digital content object;

    on a condition that the first assigned unit count is within a cardinality of the plurality of available license units, enabling access to the first digital content object by the first user device,receiving, from the first user device, at the server, a second request for access to a second digital content object, wherein the second request indicates the first unique user identifier; and

    performing weighted leveling license unit based digital content access control in response to receiving the second request, wherein weighted leveling license unit based digital content access control includes;

    identifying a second assigned unit count for the second digital content object;

    identifying a weighted leveling licensing weight;

    on a condition that a product of the weighted leveling licensing weight and a sum of the first assigned unit count and the second assigned unit count is within the cardinality of the plurality of available license units, enabling access to the second digital content object by the first user device; and

    on a condition that the product of the weighted leveling licensing weight and the sum of the first assigned unit count and the second assigned unit count exceeds the cardinality of the plurality of available license units, preventing access to the second digital content object by the first user device.

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