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VIDEO-GAME CONSOLE FOR ALLIED TOUCHSCREEN MEDIA

  • US 20160030835A1
  • Filed: 10/12/2015
  • Published: 02/04/2016
  • Est. Priority Date: 07/12/2013
  • Status: Active Grant
First Claim
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1. An interconnected system, by wire, wirelessly, or both, for controlling a running application in a video-game environment, at least comprising:

  • a processing means for at least processing operations and game data;

    a sensor means for at least sensing impartment to an input interface;

    a display means for at least providing visual and/or tactile feedback;

    a tweaked means for at least configuring operational and/or mapping assimilation;

    a video-game device in operable communication with at least one of a native application serving as digital media, said display means and one or more controllers configured to transmit and/or receive signals in the execution of said native application resulting in game action;

    wherein said native application is downloaded from an application repository and comprises a touchscreen mobile game application configured for native operation and/or control on said video-game device;

    the one or more controllers comprising an input interface comprising a plurality of inputs native to the environment;

    the plurality of inputs at least comprising one of one or more sensor inputs configured for detecting motion of the controller as a whole, one or more pressure sensors configured for detecting user applied pressure within the sensing range of said pressure sensor, a touch-sensitive surface configured for detecting the touch and/or the applied pressure, in conjunction with a pressure sensor, of at least the control input of one finger on said surface and at least one button member; and

    an interactive system configured to impart, by mechanical and/or virtual impartment and under the direction of a linked mapping interface, game action to said application based on one or more inputs imparted to said one or more controllers by said user;

    wherein upon an input of said input interface being an actuation of one or more of the sensors for detecting motion of the controller as a whole, said interactive system thereby operably mapping the motion-sensor inputs imparted to the controller into said game action when said motion is made;

    wherein upon an input of said input interface being an actuation of a position on the touch-sensitive surface of said controller, said interactive system thereby operably mapping the positional actuation imparted to the controller into said game action when said surface input is made;

    wherein upon an input of said input interface being a pressure-based gesture applied by said user to at least one position on the touch-sensitive surface, as detected by said pressure sensors, said interactive system thereby operably mapping the calculated pressure data being imparted to the controller into said game action when said pressure-based input is made;

    wherein upon an input of said input interface being an actuation of one or more buttons of said controller, said interactive system thereby operably mapping the button input imparted to the controller into said game action when said button input is made; and

    wherein there is no fixed position between said controller and said video-game device running said native application.

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